
Good news: I've gotten a version of mapconv running which places wreckage features on the map. Right now using the blue channel of the metalmap and a text file.
Bad news: Given that nobody ever put wreckages on a map before, SJ had to tweak a thing or two, so it won't work with .62b1
Just thought I would let you guys know.
FYI To do custom stuff you need to make a wreckage- Including the tdf file, and Im not sure what else.
Take a look in your spring/mods/<modname>.sd7/Features for the tdfs.