Ribbon Controls and the lobby
Moderator: Moderators
Ribbon Controls and the lobby
What do people think of the ribbon controls in general? I find the one in word is a vast improvement over 2003.
So what about in the lobby? What would people think of ribbon controls in the battle window with drop down panels for maps and other widgets rather than a crowded tab pane?
This is perfectly doable and I could have my own fully working ribbon controlled battle window up and running within a week (as you can see from the screen shot I have 2 small course works to finish typing up). Imagine auto host commands, a map picker with thumbnails underneath a list of commonly used maps and starting boxes and the main window being a big mini map chat and the player table with any 'changes' to the game such as command ends etc showing as messages in chat
So what about in the lobby? What would people think of ribbon controls in the battle window with drop down panels for maps and other widgets rather than a crowded tab pane?
This is perfectly doable and I could have my own fully working ribbon controlled battle window up and running within a week (as you can see from the screen shot I have 2 small course works to finish typing up). Imagine auto host commands, a map picker with thumbnails underneath a list of commonly used maps and starting boxes and the main window being a big mini map chat and the player table with any 'changes' to the game such as command ends etc showing as messages in chat
Re: Ribbon Controls and the lobby
I absolutely cannot work out what _anything_ in that screenshot is for. This isn't even an exaggeration. Everything seems to have completely different behaviours attached to what I would expect. Hint: using buttons as menus is completely stupid. When I click a button, I expect something to happen. I don't care if you've got an arrow or if it makes your UI look SLEEK, it's confusing.
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: Ribbon Controls and the lobby
and all the old menu dealies are now tabs for some reason, what's going on?
Re: Ribbon Controls and the lobby
You do know not every button has to be a drop down menu?
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: Ribbon Controls and the lobby
how is that less confusing? some buttons explode and some bake a cake, what's gonna happen?!
Re: Ribbon Controls and the lobby
Ribbon controls don't have to have drop down menus. If drop down menus are confusing then they don't have to be put in its as simple as that.
Other than that I have no idea what your referring to, what else is confusing? feedback!!!
Other than that I have no idea what your referring to, what else is confusing? feedback!!!
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: Ribbon Controls and the lobby
I think tombom was just being a bit arsy and I was going with his flow to be honest.
all I can say is...I'm not really bothered by the menus we have.
all I can say is...I'm not really bothered by the menus we have.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: Ribbon Controls and the lobby
I don't understand... you all seem to be talking about totally different things.
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
Re: Ribbon Controls and the lobby
If you're talking about making anything Spring-related Certified Microsoft Office 2008 SUPER SHINY (tm), I'm completely against it. SUPER SHINY SLEEK USER INTERFACES make me want to commit genocide against all UI designers.
Re: Ribbon Controls and the lobby
hmm perhaps I should have stated all those who haven't used a ribbon control for more than half an hour need not apply.
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
Re: Ribbon Controls and the lobby
I do not like them and I own the new office.
Re: Ribbon Controls and the lobby
what was i gona say... oh yeah
maybe you should post the picture links right so you can show us what your really talking about. your getting me confused with this big minimap and the chat head thingymagig.
maybe you should post the picture links right so you can show us what your really talking about. your getting me confused with this big minimap and the chat head thingymagig.
Re: Ribbon Controls and the lobby
pharoph wrote:what was i gona say... oh yeah
maybe you should post the picture links right so you can show us what your really talking about. your getting me confused with this big minimap and the chat head thingymagig.

Strip off all the asskissing text tips and just look at it as an interface.
I hate ribbons and see them as more invasive tabs.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: Ribbon Controls and the lobby
Ya, I dislike ribbons. It's a design methodology that is constructed to make piece of software easier to learn to use, and give a new user a safer environment to play sandbox in. For an experienced user it means more unnecessary screen clutter, and in the case that it's replacing organized tabs and hotkeys, a much less powerful interface tool.
Ribbons aren't worth doing unless you have alternatives available to the user IMO. They sacrifice usability for learn ability... So fine, put them in by default for the new user using the software for the first time, but you need all the systems in place for the experienced user to remove them to increase their usable workspace and speed up their work flow.
Ribbons aren't worth doing unless you have alternatives available to the user IMO. They sacrifice usability for learn ability... So fine, put them in by default for the new user using the software for the first time, but you need all the systems in place for the experienced user to remove them to increase their usable workspace and speed up their work flow.