Max metal/energy into 100 000 000

Max metal/energy into 100 000 000

Requests for features in the spring code.

Moderator: Moderators

Post Reply
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Max metal/energy into 100 000 000

Post by TradeMark »

Im pretty disappointed about that 10k limit, it would be interesting to play games without metal extractors nor metal makers, but put the starting metal into something like 500k and see how it ends.

I dont see a reason why there is limit anyways. Limits sucks :(

If the problem is scaling the resource bars at lobby, it could show the max 10k in the adjustable resource bars, but you could also press that metal link (text under metal bar) and write your number, but ATM it turns over 10k metal into 10k by default.

Can we please have this (almost) non limited resources ? :roll:
User avatar
yuritch
Spring 1944 Developer
Posts: 1018
Joined: 11 Oct 2005, 07:18

Re: Max metal/energy into 100 000 000

Post by yuritch »

I strongly suspect it's only a TASClient limitation. In Commanders script test mode, you have like 1M of both resources at the start, so engine definitely can handle such things.
User avatar
Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Max metal/energy into 100 000 000

Post by Argh »

Yup, it has nothing to do with the engine.
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Max metal/energy into 100 000 000

Post by TradeMark »

Yeah, i thought so. So who could possibly make it happen? Satirik?
User avatar
Zoy64
Posts: 454
Joined: 12 Nov 2006, 00:30

Re: Max metal/energy into 100 000 000

Post by Zoy64 »

i'd be nice
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Max metal/energy into 100 000 000

Post by smoth »

I concur with trademark.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: Max metal/energy into 100 000 000

Post by Satirik »

like i said to trademark : it will happen but only for the next spring release to avoid crashes and desync from not updated lobbies
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Max metal/energy into 100 000 000

Post by AF »

Only tasclient and its forks have this limitation. All the other bots autohosts and lobbies have no issue with 10k+ values as far as I am aware.
User avatar
LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: Max metal/energy into 100 000 000

Post by LordMatt »

That doesn't mean satirik can count on every TASClient user updating their lobby...
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Max metal/energy into 100 000 000

Post by AF »

I never said that ^_^ What a wonderful insight you've given us!
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Max metal/energy into 100 000 000

Post by TradeMark »

Satirik, can you fix the max 10 bots bug too?
Post Reply

Return to “Feature Requests”