weak AI ???

weak AI ???

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station_k
Posts: 12
Joined: 14 Mar 2008, 01:35

weak AI ???

Post by station_k »

Hi there,

Just started with TA:Spring, to practice I began with a game against a bot but it appears to be very very useless.

I create my base with level 1 factories and created defenses and didn't see the AI attacking so I went on to the base and after 30 minuts of me building my base I found their commander with ONLY 1 single metal extractor build. Nothing else.

:?: :?:

Do I have to download other AI to have the AI attack me ?


Yes, I made sure the AI Bot was not an 'allie', their commander attacked the units I sent to them and so did my bots once they spot him.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: weak AI ???

Post by lurker »

1. It's just Spring
2. What mod? I assume something TA, but which one?
3. What AI?
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overkill
Posts: 500
Joined: 02 Sep 2006, 01:15

Re: weak AI ???

Post by overkill »

send a flea/ak or a jeffy/weasel at it and it will build stuff.
station_k
Posts: 12
Joined: 14 Mar 2008, 01:35

Re: weak AI ???

Post by station_k »

The AI was AAI.dll
The Mod was BalancedTAV6.1

I tried again, this time it did attack me constantly.. guess it was Spring.

Thanks for the command, will use it if it happens again.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: weak AI ???

Post by manored »

Certain Ais malfunction on certain maps, that is, stop doing stuff. Ais are all around weak and stupid also so dont be surprised if you see hovers on land or things like it :)
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Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: weak AI ???

Post by Crayfish »

Try KAI or RAI, they might work better on that given map.

However, nothing compares to human players, so I'd recommend coming and playing online through the lobby :)
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hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Re: weak AI ???

Post by hrmph »

Try playing against one or more KAI bots on comet catcher. You can add a handicap as well if it seems too easy.
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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: weak AI ???

Post by kiki »

i can beat pretty good players in 1v1 sometimes but i cannot even survive against, much less actually defeat, kai. Havent tried rai, and aai is easy to pwn quickly, but otherwise equally ridiculous :). I think the computers are better than the humans, or there is some funny little monkey in the computer pushing all the buttons in just the right way.....
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: weak AI ???

Post by manored »

Computers have the potential to be better, but they need to be programmed to act right in pretty much ever possible situation for that to be, as they dont have creativity... :)
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: weak AI ???

Post by Argh »

I usually play against 3 KAI to playtest P.U.R.E., and usually win. AIs are ultimately rather predictable, and have lots of weaknesses that are easily exploited.
station_k
Posts: 12
Joined: 14 Mar 2008, 01:35

Re: weak AI ???

Post by station_k »

Actually, as a noob, I'm having trouble winning against AAI. I have played on different maps and I'm happy is not as pasive as the AI from the original game. So far I know how it'll start the game but by doing stuff just to test it, I've seem it adapts.

I mined the terrain it was using and it started using planes, I put more air defense and it choose another path, later it created a long range heavy artillery and it sent only level 1 units to know where to point the artillery.

The only thing I don't like is that I feel it 'cheats' like the original game, it seems to create a very big base while I'm with a small base and with no trouble getting energy and metal. The original game used to get energy and metal out of nowhere too, i.e cheats.

Great improvement over the original will try the other AIs to see their differences.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: weak AI ???

Post by Argh »

So far as I'm aware, AAI does not cheat on resources.
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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: weak AI ???

Post by kiki »

no it doesnt

try speccing some games of it playing. Even better, spec some real players playing (ie humans)
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: weak AI ???

Post by manored »

Argh wrote:I usually play against 3 KAI to playtest P.U.R.E., and usually win. AIs are ultimately rather predictable, and have lots of weaknesses that are easily exploited.
YA, thats their problem :) They play well on essence but cant deal with incommon tactics.
station_k
Posts: 12
Joined: 14 Mar 2008, 01:35

Re: weak AI ???

Post by station_k »

Really ? doesn't cheat on resources.. it gave me that impression.
Google_Frog
Moderator
Posts: 2464
Joined: 12 Oct 2007, 09:24

Re: weak AI ???

Post by Google_Frog »

You probably didn't expand enough. You could watch some people play then try playing some games online.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: weak AI ???

Post by manored »

station_k wrote:Really ? doesn't cheat on resources.. it gave me that impression.
There are a lot of players that give that impression, but none of then are actual cheating :) (Spring problems with sync also make it impossible to cheat unleash you are host)
station_k
Posts: 12
Joined: 14 Mar 2008, 01:35

Re: weak AI ???

Post by station_k »

I see.. well, maybe my trouble is that I'm still playing like I used to with the original game.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: weak AI ???

Post by manored »

station_k wrote:I see.. well, maybe my trouble is that I'm still playing like I used to with the original game.
Most mods are based on the original game, but none plays like it :)
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: weak AI ???

Post by lurker »

The only way the host could cheat would be by altering the orders people give, and that would be noticed in roughly 2 seconds.
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