Battlefield Heroes
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Battlefield Heroes
http://youtube.com/watch?v=KYQP-uBijWg
discuss..
EA getting desperate and making a free cartoon shooter :S (tf2 rip off maybe)
should be intresting
discuss..
EA getting desperate and making a free cartoon shooter :S (tf2 rip off maybe)
should be intresting
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: Battlefield Heroes
im confilcted because every bf game has been worse than the last, and so called free games from big publishers are all freaking annoying.
On the other hand bf1942 was awesome and this is ww2 again so it could be good.
On the other hand bf1942 was awesome and this is ww2 again so it could be good.
Re: Battlefield Heroes
Someone make a spoof...
"At day I only whip my minions here at EA but at night, ..."
"At day I only whip my minions here at EA but at night, ..."
Re: Battlefield Heroes
Looks rather fun tbh, I mean, how many other free games out there do you get exciting gameplay, decent graphics, and...
Wait, sorry I forgot what website I'm posting on.
Wait, sorry I forgot what website I'm posting on.
Re: Battlefield Heroes
Haha, this looks fun. Going to be crawling with people as it's free, though. Hope there servers are up to it.
Re: Battlefield Heroes
This is EA- they already release there comercial Games buggy & unbalanced. Let me guess - for free means, it is delivered with a c++Compiler, a Calculator and completely empty Weaponvalues Exelsheet - really do it yourself. Once the Comunity has balanced it, EA will close down the Servers, and sell the Balancework in a Comercial Title
Just another Company going the How-can-the-customers-work-for- free-for-us-way Ikea pionered...
Let´s steal TF2 Values, fill them in, and get Valve sueing EA afterwards...

Just another Company going the How-can-the-customers-work-for- free-for-us-way Ikea pionered...
Let´s steal TF2 Values, fill them in, and get Valve sueing EA afterwards...

Re: Battlefield Heroes
EA funded a non-profit project? Perhaps they just slapped their logo on a near finished project from one of the studios they've assimilated over the years but couldn't quite obtain the rights to sell the studio's previous works.
BF1942 kicks a** (With the appropriate mods/fixes. Hated the original with 75% of the bots using bazookas.)
1942 was awesome because the tech level was about right. Not too slow, but not f-ing cheapa** drop pods you can crush players with.
BF1942 kicks a** (With the appropriate mods/fixes. Hated the original with 75% of the bots using bazookas.)
1942 was awesome because the tech level was about right. Not too slow, but not f-ing cheapa** drop pods you can crush players with.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: Battlefield Heroes
It's not going to be non profit. I would wager a epic cockton that you start and play the game for free, but certain upgrades and certain levels and certain maps require a subscription to play... This game model has become huge in korea. Basically, you let the players play the basic game for free, but things like customizing your character and getting bigger and better weapons cost money.
It may sound stupid, but if you think about it, WoW makes WAY more off subscriptions than it does acctual title sales. If you get people in and playing for free you have alot more control over what kind of advertising they are seeing and what kind of ingame purchases they can make. You get a huge market that you would never have touched if the game cost money.
The real trick is making a game addicting enough that people will play for reasonable ammounts of time, and advertizing well enough that everyone knows about it (it's EA making a free game, realistically, everyone is going to know about it)
It may sound stupid, but if you think about it, WoW makes WAY more off subscriptions than it does acctual title sales. If you get people in and playing for free you have alot more control over what kind of advertising they are seeing and what kind of ingame purchases they can make. You get a huge market that you would never have touched if the game cost money.
The real trick is making a game addicting enough that people will play for reasonable ammounts of time, and advertizing well enough that everyone knows about it (it's EA making a free game, realistically, everyone is going to know about it)
Re: Battlefield Heroes
Sounds about right, Swift.
I'd rather them just sell the game up front than do something sneaky like that. I admit...it looks fun.
Lots of fun.
I'd rather them just sell the game up front than do something sneaky like that. I admit...it looks fun.
Lots of fun.
Re: Battlefield Heroes
RtCW:ET was free, and excellent.
Re: Battlefield Heroes
Its play for free. You can spend money to purchase new cosmetic objects like hats, sunglasses, mustaches etc.
Supposedly nothing you pay for will give you an advantage in the game but we'll see how that goes. Looks like it will be fun.
Supposedly nothing you pay for will give you an advantage in the game but we'll see how that goes. Looks like it will be fun.
Last edited by j5mello on 05 Mar 2008, 07:12, edited 1 time in total.
Re: Battlefield Heroes
2142 wasnt that bad people seriously..
Battlefield Heores looks amusing and is free.. so ah.. yeah..
Battlefield Heores looks amusing and is free.. so ah.. yeah..
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Battlefield Heroes
Zoombie wrote:Sounds about right, Swift.
I'd rather them just sell the game up front than do something sneaky like that. I admit...it looks fun.
Lots of fun.
Like Hellgate london which everyone here seems to love? I don't really see a difference tbh except for the fact that everyone here seems to hate EA with an undying passion so therefore it is a great travesty when they use a proven concept.
Side note, it looks incredibly fun :)
Re: Battlefield Heroes
forb do you know what forum your on??? I think you starting to mix groups up.
Not to mention that the systems are totally different.
Hellgate works as Swift said while BF:Heroes has purely cosmetic items to purchase.
Even if Hellgate uses that system, what you get for free is pretty substantial.
Not to mention that the systems are totally different.
Hellgate works as Swift said while BF:Heroes has purely cosmetic items to purchase.
Even if Hellgate uses that system, what you get for free is pretty substantial.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: Battlefield Heroes
I like the way toribash does it. You get tori cash for fighting battles, but you can subscribe to different plans that act as multipliers for winnings. So if you pay them like 20 dollars a month, it multiplies every won tori point by 10 points, which means you rack up cash alot quicker, but you still need to play the game.j5mello wrote:Its play for free. You can spend money to purchase new customization objects like hats, sunglasses, mustaches etc.
Supposedly nothing you pay for will give you an advantage in the game but we'll see how that goes. Looks like it will be fun.
Re: Battlefield Heroes
I really don't mind games with subscriber / non-subscriber walls, so long as the "basic" game is still fun to play, and when there is direct competition between pay and free customers it's appropriately balanced.
For example, if the pay characters get access to special high level areas, I don't care so long as the areas I can get to are still fun. If they can take super items from those areas and bring them into a competitive arena area, that's obnoxious.
Aesthetic only upgrades for pay characters is of course the most awesome - I don't really care about flashy crap - but I realize aesthetics alone isn't always enough to run a game on.
For example, if the pay characters get access to special high level areas, I don't care so long as the areas I can get to are still fun. If they can take super items from those areas and bring them into a competitive arena area, that's obnoxious.
Aesthetic only upgrades for pay characters is of course the most awesome - I don't really care about flashy crap - but I realize aesthetics alone isn't always enough to run a game on.
Re: Battlefield Heroes
apparently you'll be able to purchase exp multipliers. They last for x amount of time and multiply xp gained by y during that time.
The idea behind this is that someone who plays causally will shell out some cash to for the multiplier so they can level easier/faster than someone who plays more... pro-actively.
Sounds good in theory but i don't think thats how it will end up working...
The idea behind this is that someone who plays causally will shell out some cash to for the multiplier so they can level easier/faster than someone who plays more... pro-actively.
Sounds good in theory but i don't think thats how it will end up working...
Re: Battlefield Heroes
As long as there is a level cap, who cares if some people can pay to reach it faster? Sounds fine with me.
Re: Battlefield Heroes
I actually liked BF2142 more than BF2. It was more interesting and fun and neat, in my humble opinion.Fanger wrote:2142 wasnt that bad people seriously..
Battlefield Heores looks amusing and is free.. so ah.. yeah..
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Battlefield Heroes
I'm coming around to it.
I got bf2142 last weekend, spent all weekend on it and was thuroughly annoyed by everything. Tried it again this weekend and found that I actually really like it.
What I don't like are the shot indicators. They suck ass. There is no decent way to tell where certain shots came from. That really is a minor gripe tho.
I've found that I am exceptionally good with walkers. *yay*
The ships annoy me (course anything that doesn't fly exactly like desert combat helicopters is going to annoy me), however, the control scheme for them is actually really good for what it's worth. However it's dumbed down for uncoordinated people, which is bothersome...
All in all I think it's a pretty damn cool game
I got bf2142 last weekend, spent all weekend on it and was thuroughly annoyed by everything. Tried it again this weekend and found that I actually really like it.
What I don't like are the shot indicators. They suck ass. There is no decent way to tell where certain shots came from. That really is a minor gripe tho.
I've found that I am exceptionally good with walkers. *yay*
The ships annoy me (course anything that doesn't fly exactly like desert combat helicopters is going to annoy me), however, the control scheme for them is actually really good for what it's worth. However it's dumbed down for uncoordinated people, which is bothersome...
All in all I think it's a pretty damn cool game
