widget for mine laying

widget for mine laying

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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picard
Posts: 11
Joined: 04 Dec 2007, 14:57

widget for mine laying

Post by picard »

I have seen ppl use some kinda lua helps with mine laying but I cant find it on the board
el_matarife
Posts: 933
Joined: 27 Feb 2006, 02:04

Re: widget for mine laying

Post by el_matarife »

I was aware that Fatcontroller had one in development, but last time I talked to him he hadn't uncompleted it yet. I don't see this widget on Unknown Files, so people must be passing it around with rapidshare links or something.
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Pendrokar
Posts: 658
Joined: 30 May 2007, 10:45

Re: widget for mine laying

Post by Pendrokar »

Here is a video about it - http://youtube.com/watch?v=AnGivdY2mwU
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: widget for mine laying

Post by TheFatController »

Here's the early-probably-never-to-be-finished-alpha version which I made more for the challenge or fun or to see how well it worked than anything else...

http://pw3n.net/cmd_auto_mine.lua

You select minelayers and use /luaui automine cormine3 or /luaui automine armmine1 or whatever, it has to be automine then the name of a unit the builder can make..

Then an 'M' appears above the unit, you can CMD.STOP it to turn off automining.

Once it has the magic 'M' it will function autonomously and lay mines at points where enemies enter your LOS, it will also replace old mines that get blown up.

Minelayers wont go in places that arent covered by radar or LOS! so make radar (which you should be doing anyway nubcakes)

Enjoy! It should be stable the only issue is the erratic behaviour of your minelayers :D

I've barely tested it in real games cause vehicles are for losers but if it happens to work really well i'll keep going, feedback appreciated!
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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: widget for mine laying

Post by kiki »

woot, agree on veh comment too so I must be a loser :( Thanks for widget :)
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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: widget for mine laying

Post by kiki »

I cant seem to get this to work correctly. My minelayers have a red 'm' over them, but they dont do anything. Is the fact that i am using .cheat.spectator.godmode making them not work? Also, I am interested in more work on this lua
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Lumpy
Posts: 167
Joined: 16 Feb 2008, 02:00

Re: widget for mine laying

Post by Lumpy »

widjets are for loosers.
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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: widget for mine laying

Post by kiki »

im willing to take you up on that.
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