Dragons Teeth and Queing the build de-syncs

Dragons Teeth and Queing the build de-syncs

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Sorn
Posts: 28
Joined: 08 Aug 2005, 07:00

Dragons Teeth and Queing the build de-syncs

Post by Sorn »

on a couple of different maps, I have tried to que a long line of probably 40 or 50 dragons teeth for a contstructor which then de-syncs me. I can watch the game, but I can not intereact with any of my units.

This happened to me twice in a row.....

I was using the shift click method, using a level 1 vehicle constructor.

AMD Athlon, 1.5gb DDR ram, Radeon 9700 Pro, XP Pro.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

I've had the same happen to me. I made a big box of DTs, and then found out that I couldn't control squat. I couldn't type messages either. The game did go on besides the fact that I'd essentially become a spectator. I've got the replay if anyone is interested.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

I've had the same happen to me. I made a big box of DTs, and then found out that I couldn't control squat. I couldn't type messages either. The game did go on besides the fact that I'd essentially become a spectator. I've got the replay if anyone is interested.

[edit] sorry, double-post. I don't know how to delete it.
SJ
Posts: 618
Joined: 13 Aug 2004, 17:13

Post by SJ »

The game sends every DT etc in such a command as a separate commands which means you might overflow you network capacity for a while. But it should clear up quite soon, will have to look at it otherwise.
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