
Hello everyone,
now i release some information about this mod.
It´s based on CA (Complete Annihilation) but not the actually version, a older one. But it´s not the same anymore.
You got new units for land,air,water,hover and new buildings and a complete new techlevel.
You got many new ways how you attack and with what.
This it not all:
I added some new effects to it to make it better.
it got some new modoptions that was never in a mod before.
Modoptions:
-Normal Commanders
-Heavy Commanders
-Air Commanders
-Kill to Tech
-Bunker War
Heavy Commander: Arm and Core start with better coms they are bigger and better, this will make a game maybe more intresting.
Air Commander: Arm and Core start with a flying fortress. This comms are really slow and make the game more intresting.
Kill to Tech: You start with normal Commander and just can build the first techlevel. But when you kill 100 Units you can build techlevel 2, each level needs 100 kills. This option is really fun and new for everyone i hope :)
Bunker War:
******Bunker-War-Mode*******
This is a modoption for spring that never was created in spring before!
So the game changes to a funny minigame.
Now i explain you what it is:
You start with a Commanderbuilding and every 3 sec. a "AK(Unit)" get spawned near the Building.
After some minutes you got a big army to attack an enemy. But everyone still have the same unit count and so you should upgrade the units with health or weapons.
You can upgrade with you commanderbuilding but the upgrades cost metal and energy.
There are two ways to get some metal and energy:
1.
Every 30 sec. you get 20metal and 10energy points.(?xCommanderbuilding)
2.
When you kill a unit you will get 2metal and 1energy point.
If you kill a Commandbuilding or a herounit you get 50m and 25e.
In the Commanderbuilding you can upgrade and buy other buildings like Gattling turrets.
The one who kill all enemy Commanderbuildings will win the game.
You can play this mode on every map you want.
now some information to the buildings:
***Buildings***
Commanderbuilding:
Health: 150000 HP.
Weapons:
- A strong laser cannon that shoots really slow but can kill some units (500DMG)
- Second weapon you get with an upgrade. It´s a rocketlauncher, this one makes a bit more damage he shoots 5 rockets and every missile makes 200DMG with a little aoe damage.
- The last weapon you get too with an upgrade, is a Long range plasma cannon. This weapon got a unlimited firingrange. It shoots really slow and makes big damage,
5000dmg each shoot.
- Not a weapon but a special upgrade for a shield. This shield is small but will defend the commanderbuilding for every plasma weapons.
***Commmanderbuilding can Build***
--Gattling Turret lvl 1
--Gattling Turret lvl 2
--Gattling Turret lvl 3
--MiniNukeSilo (limit 1)
--AntiNukeSilo (limit 1)
--MegaNukeSilo (limit 1)
--NewComandCenter.
***More Info***
Commanderbuilding:
A new commanderbuilding with the same abilitys costs 4000energy points.
Gattling Turret lvl 1:
Health: 1500HP.
Damage: 10dmg each shoot.
info: Great defendturret at start and it only costs 250energy points.
Gattling Turret lvl 2:
Health: 4000HP.
Damage: 25dmg each shoot.
info: Better defendturret and it only costs 500energy points.
Gattling Turret lvl 3:
Health: 10000HP.
Damage: 60dmg each shoot.
info: A heavy defendturret and it only costs 1000energy points.
MiniNukeSilo:
Health: 3500HP
weapon: 1000dmg
Info:you can launch a small nuke with this building.The missile costs nothing and just needs 5 min to build. just the building costs 650e and is limited to 1.
AntiNukeSilo:
Health: 4500HP
weapon: Kills a mininuke or meganuke each shoot.
Info:you can launch a small antinuke with this building.The antimissile costs nothing and just needs 4 min to build. just the building costs 1250e and is limited to 1.
MegaNukeSilo:
Health: 12500HP
weapon: 25000dmg
Info:you can launch a meganuke with this building.The missile costs nothing and just needs 10 min to build. just the building costs 3500e and is limited to 1.
***Upgrades***
Health Upgrade lvl 1:
This upgrade gives your Ak´s a bonus on health (+ 25hp) it costs only 50metal points.
Health Upgrade lvl 2:
This upgrade gives your Ak´s a bonus on health (+ 100hp) it costs only 180metal points.
Health Upgrade lvl 3:
This upgrade gives your Ak´s a bonus on health (+ 500hp) it costs only 850metal points.
---
Damage Upgrade lvl 1:
With this upgrade your units get more damage to their laserweapons. (+ 2dmg) and it costs 50m.
Damage Upgrade lvl 2:
With this upgrade your units get more damage to their laserweapons. (+ 10dmg) and it costs 200m.
Damage Upgrade lvl 3:
With this upgrade your units get more damage to their laserweapons. (+ 50dmg) and it costs 900m.
---
Weaponupgrade lvl 1:
With this upgrade your units get a additional plasmaweapon that makes 125dmg each shot. it costs 2000metal points.
Weaponupgrade lvl 2:
With this upgrade your units get a additional rocketlauncher that makes 80dmg each rocket. it costs 1800metal points.
Weaponupgrade lvl 3:
With this upgrade your commanderbuilding get a additional rocketlauncher that makes 200dmg each rocket and it shoots 5 at once. it costs 800metal and 800energypoints.
Weaponupgrade lvl 4:
With this upgrade your commanderbuilding get a additional long range plasma cannon that makes 5000dmg each shot. it costs 4000metal and 2000energypoints.
Shieldupgrade lvl 1:
with this shield your units can block rockets and it costs 3000metal.
Shieldupgrade lvl 2:
with this shield your units can block plasma and it costs 4500metal.
Shieldupgrade lvl 3:
with this shield your commanderbuilding can block plasmaweapons and it costs 4500metal and 2000energy.
***Skills***
The commanderbuilding got a skill that you can use only 1 time. It makes 50000 damage and got a big area damage.
Use it when your base is under heavy fire.
*********
If you want to know more please quest me.
And yes hero units not in this list because they are secret in the moment.
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Some pictures:
http://bildupload.sro.at/a/images/screen029.jpg
http://bildupload.sro.at/a/images/screen030.jpg
http://bildupload.sro.at/a/images/screen031.jpg
http://bildupload.sro.at/a/images/screen032.jpg
http://bildupload.sro.at/a/images/screen033.jpg
http://bildupload.sro.at/a/images/2-screen034.jpg
http://bildupload.sro.at/a/images/screen035.jpg
http://bildupload.sro.at/a/images/screen036.jpg
http://bildupload.sro.at/a/images/screen037.jpg
http://bildupload.sro.at/a/images/screen038.jpg
http://bildupload.sro.at/a/images/screen039.jpg
http://bildupload.sro.at/a/images/2-screen040.jpg
http://bildupload.sro.at/a/images/screen041.jpg
http://bildupload.sro.at/a/images/screen042.jpg
:)
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Now last things where i need help so i quest everyone who can help me.
The bunkerwar mode is not finished/in work gunblob will help me but i think this is maybe to much work for 1 person.
And i need really some help in testing and searching for bugs.
And for the balancing of the new units i need some help too.
So if someone intrested in this kind of mod, or can help me with that,
please say it or contact me.
Thanks LordLemmi
*Credits are in the modfile and will shown later.