The metal patches images are slightly missaligned with the metal patches.
But the metal distribution as well as the extractor radius are very nice, indeed.
Also, the amount of metal (could be less, though) is not exagerated as in most other maps, which is nice.
The overrall prettyness of the map is good to my eyes and i'm really liking this map.
Already had 1,5 great games in it out of 2. (the second crashed half way through)
I haven't tested anphibious(?) units nor hovercrafts to see if the shorelines are properly made for them, though.
You don't need such a violently blue inner water area, spring water will color whatever you put there to some degree. It looks somewhat funny where it meets the land, as sometimes blue texture bleeds up out of the water. It would be nice if it looked like an artic lake with a bit of glacial ice under the existing water texture and then merging into a more solid blue texture lower into the lake