Im afraid though, that CA is its own game. We are not re-creating OTA, as there is Classic TA for a perfect port, and XTA and BA for a good quality, stable, balanced mod based on OTA (And both cater to widely different playstyles, too). This isnt just a graphics update either, one of the major things we changed at first in CA was the graphics, and everyone just said 'This is just BA with new graphics, why would i play it?'. CA needs to set itself apart, needs to distinguish itself from the crowd. People who love OTA wont be playing for prettier graphics, they'll be playing for the gameplay.
We will have a new fiction, new faction names, we are going to really walk away from cavedog IP. This isnt an OTA recreation project, its made in the spirit of (and the engine almost forces it to be similiar to) OTA but there are already plenty of mods out there for people who just want a remake. CA is its own game.
We'll have a similiar economic setup, basic gameplay, feel, and a lot of familiar units. But CA was created to innovate. If there are units that share a similiar role, we will find a difference to accentuate. If there are units in both factions that are the same, we will make them different (as small as the storm getting an arc and a lower rof, to something as big as the hammer being long-range artillery while the thud is high-hp assault). Other units we have removed (even OTA ones) while adding in new and unique units. We want to reduce redundancy and add in new tactical options.
Truth is though, even BA and XTA are very different from OTA. BA has an exclusive AA system, much like starcraft or some other games, not like OTA at all. BA also has a bunch of new units (shields, and a bunch of third party units) and weaponstyles (beamlasers over beamweapons). We are sort of beyond the point of being an OTA recreation project, just by starting with BA.
Which? The Blastwing is just a flying roach (with a lot less damage, of course), the black dawn just an expensive rapier, the banshee just a light brawler. The Bladewing is something unique and interesting but in the end its just an EMP gunship. The Liche and Krow are relatively unique but they are, in the end, just a different take on a bomber and gunship.Some of the new units dont seem to belong in there, especially some of the air units. They differ too much from the old ones used, and whats worse, they differ from the TA style.