However, it happens to be a huge drawcard.
When PCGamer interviewed me, I gave them a 10 page response detailing all sorts of information. While they definitely printed some of the best parts, they culminated
the article with a reference I made to being able to FPS control units and aircraft. While to anyone serious about RTS's it is only a gimmick, to passing users, it's a massive drawcard.
For example, since a few versions ago, almost all of the aircraft in SWSpring are totally broken in FPS mode. Instead of flying, they bounce along the ground when controlled in FPS. This makes this function useless for us - which is a huge shame, because being able to take over a TIE fighter and dogfight Xwings in SWS would be a huge way to draw in potential players.