Head tracking for Spring is here! Try it :) - Page 2

Head tracking for Spring is here! Try it :)

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Masure
Posts: 581
Joined: 30 Jan 2007, 15:23

Re: Head tracking for Spring is here! Try it :)

Post by Masure »

I did minor changes to headtrack.lua

Your head doesn't give the cam pos anymore but a speed vector to move the cam.
A deadzone definition to avoid vectors smaller than 10 on x axis and 5 on y axis. If your head doesn't move enough, you don't have small annoying moves.
Your head "zero" is taken at script load, reload, stop/go.

http://vmasure.free.fr/spring/Headtrack2.lua
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