Give lots of metal and a bit of tidal to provide for the larger economy demands of building a navy. Only two islands for the entire map, rest is ocean.
And here's the minimap!

Download here!
http://www.unknown-files.net/spring/376 ... Version_1/
Moderator: Moderators
Only where the water meets the land, thus far!Peet wrote:Are you saying EE doesn't have good naval combat?rcdraco wrote:Quanto, this sounds cliche, but can you make a dry version with desert tileset? This map would kill in EE.
those are just like little sandbars, not really good for anything. When i was making it, I imagined that they would provide a little bit of protection from submarines for the mexes, but in recent gameplay i have discovered that subs pretty much hug the surface of the water these days, so they don't really perform that job very well either. But meh, they at least serve the purpose of giving people a sense of distance when sailing their navy across the map. (its a big map)Das Bruce wrote:I understand the copypasta craters but what are those brush likes all over the place?
Meh, i would have done that had i remembered to take a screenshot, unfortunately i've been too busy getting my navy mopped up all over the place to find time to do so :XForboding Angel wrote:a perspective shot would be nice tbh. But the climate looks really pretty. Reminds me of that climate you released which was win... can't remember what it was called tho :/
Subs used to hug the bottom of the sea floor, i'm not sure what changed that. i guess ppl must have complained a lot in the mod forums.Pxtl wrote:@Quanto042
About the subs: would it be possible to make floor-hugging subs? A vehicle with the maximum slope-tolerance, always-upright, and mindepth that always keeps it submerged?