Help with FPS

Help with FPS

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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Intimidator
Posts: 9
Joined: 09 Nov 2005, 14:05

Help with FPS

Post by Intimidator »

I need some help. My game starts to drop to very low FPS after alot of units have been built, and I'd probably attribute this problem to my Dual Core processor.

Some quick specs:

Genuine Intel(R) CPU 2160 @ 1.80GHz (2 CPUs)
2048MB RAM
ATI Radeon HD 2400 Series

If Spring runs smoothly on one core rather than both, then how do I make Spring use one? I've seen a post somewhere before about it, but I didn't really understand it. Is there an easy way of doing it? x_x

Thanks again!
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minion
Posts: 11
Joined: 30 Jan 2006, 05:27

Re: Help with FPS

Post by minion »

Your not the only guy having problems, see this quick search. It's got a lot of posts with similar issues.
Try this batch file that I made, it's pretty simple. Using this to launch a program gives the .exe RealTime processor priority.
It loads quickly and takes priority over everything else in the processors CPU time.

I do not guarantee computer stability and you use it at your own risk :twisted:
Attachments
Realtime.zip
(201 Bytes) Downloaded 9 times
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minion
Posts: 11
Joined: 30 Jan 2006, 05:27

Re: Help with FPS

Post by minion »

OK, that batch file total screws you system stability. Do not use it!
Also seems like ATI cards + Spring = fail...
People are getting random problems with Dual Cores and Spring, you can set affinity to one core and also on Nvidia cards you can create a profile just to run Spring.exe in single thread graphics processing.
Not sure about ATI's control panel or profiles, always had Nvidia cards myself.
Intimidator
Posts: 9
Joined: 09 Nov 2005, 14:05

Re: Help with FPS

Post by Intimidator »

Okay.

Well I wouldn't know how to set affinity to one core. I've seen a page on it but didn't really understand it.

Anyone help?
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Help with FPS

Post by lurker »

Open task manager with ctrl+alt+del.
Go to the processes tab.
Right click spring.exe, and go to affinity.
Leave only one core checked.

But you have to do this every time. There's probably a way to tell the ATI drivers to only use one core, but I wouldn't know it.
Intimidator
Posts: 9
Joined: 09 Nov 2005, 14:05

Re: Help with FPS

Post by Intimidator »

Thank you!

And this will work effectively even if the program is already in progress?
Archangel of Death
Posts: 854
Joined: 28 Jan 2005, 18:15

Re: Help with FPS

Post by Archangel of Death »

Yes. Infact, you can change it back and forth to see which option actually gives you the best performance.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: Help with FPS

Post by LordMatt »

You can also try quantum's FPS manager widget.
Smiff
Posts: 123
Joined: 03 Oct 2007, 12:54

Re: Help with FPS

Post by Smiff »

never use realtime cpu priority for a game. even above normal gives me random input issues and i had to go back to normal.
(if anyone knows how to solve these input problems running apps on above normal i'dbe interested to know thanks)
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Help with FPS

Post by aegis »

you'd need to give certain system processes equivalent priority; i'm not sure which ones
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