.: New 1v1 Map :. "Tangled Isthmus"

.: New 1v1 Map :. "Tangled Isthmus"

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Quanto042
Basically OTA Developer
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Joined: 22 Feb 2006, 03:01

.: New 1v1 Map :. "Tangled Isthmus"

Post by Quanto042 »

About 50% "water" and 50% land.
1.7m per Mex
Good Wind
8x6 North vs. South

Players will be wise to take advantage of the water, as there is actually more metal there than on land. And nearly every landmass is reachable by a Destroyer's guns.

Download Link:
Tangled Isthmus-V1
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by NOiZE »

Looks intresting!!
imbaczek
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Joined: 22 Aug 2006, 16:19

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by imbaczek »

more startpositions never hurt.
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smoth
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Joined: 13 Jan 2005, 00:46

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by smoth »

20X20 or 26X26 wouldn't hurt :)
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by Forboding Angel »

Wow! I really like it quanto. Would you consider doing a 24 x 24 for evolution?
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Neddie
Community Lead
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Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by Neddie »

Good to see you still have that climate, Quanto.
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hunterw
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Joined: 14 May 2006, 12:22

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by hunterw »

my last map that i never finished was kinda like this
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NOiZE
Balanced Annihilation Developer
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Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by NOiZE »

Wind might be a bit too good, also you forgot to update the description ~~

besidees this, nice map.
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Quanto042
Basically OTA Developer
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Joined: 22 Feb 2006, 03:01

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by Quanto042 »

oh shit, ur right :X

Well some minor tweeks will be coming soon.

I've also been thinking of yet another map...

What do you guys think?
Greenworld?
Desert?
Moooooon?
Something else altogether?


I already have the height map planned out, i just want to be sure i'm not too repetitive with my climates.
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HeavyLancer
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Joined: 19 May 2007, 09:28

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by HeavyLancer »

how about aztec/inca style semi-jungle? Raised, man-made paths and lush jungle and grass.
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Gota
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Joined: 11 Jan 2008, 16:55

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by Gota »

I say desert.
We dont really have nice desert maps.
If you can make a good desert texture for it than i say,a desert map.
Another option that might be nice is a red world.
Its very tough to make a red map to look good imo but if you can pull it off... can be very nice.
some nice images to inspire you:
Image
this one is similair to xanthea terra,for your consideration.
Image
maybe a texture liek this one mixed with black shades.
Image
can also do a dark grey texture with bright white spots or stripes or cuts.
or something like this :
Image
Image
Image
ill just link to this one since its very big:
http://www.solarminimum.com/IMAX/953.gif
blue:
Image
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Quanto042
Basically OTA Developer
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Joined: 22 Feb 2006, 03:01

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by Quanto042 »

HeavyLancer wrote:how about aztec/inca style semi-jungle? Raised, man-made paths and lush jungle and grass.
While I like Gota's idea. This one sounds like a lot of fun, and actually matches my Heightmap very well. I think I'll take you up on it! :D
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HeavyLancer
Posts: 421
Joined: 19 May 2007, 09:28

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by HeavyLancer »

w00t. I have been sitting on that idea for a map in that style for ages. Now someone is going to do it!
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: .: New 1v1 Map :. "Tangled Isthmus"

Post by KDR_11k »

Can you add some Geos to the map? It's pretty interesting for Fibre but the lack of Geos means no superchargers or other points of interest.
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