Tiling length parameter for BeamLasers

Tiling length parameter for BeamLasers

Requests for features in the spring code.

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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Tiling length parameter for BeamLasers

Post by Argh »

Could we have a tiling-length for texture1? It seems a shame that everything gets turned into a uniform smear, because it's tiled over the entire length of the beam.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Tiling length parameter for BeamLasers

Post by KDR_11k »

Use largebeamlaser then.
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