S:44 Dump
Moderators: MR.D, Moderators
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: S:44 Dump
Yeah, thankfully mobile units can morph into structures, and morphed units keep the direction of their parent. Which is awesome. And means structures can be placed in any direction, not just n-e-s-w.
And I'm happy because I managed to put it into S44 myself (though obviously someone else, namely jK, trepan, and Liche wrote it) without fucking it up. And then got it to work. All by myself. YAY!
And I'm happy because I managed to put it into S44 myself (though obviously someone else, namely jK, trepan, and Liche wrote it) without fucking it up. And then got it to work. All by myself. YAY!
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: S:44 Dump

Alright, every gun can now morph into dug-in versions of itself... obviously it will give a health boost, but also, artillery can only fire while in this mode (as they have to be set up and deployed). AT guns can fire either way.
Oh, yeah, M8 Pack Howitzer and leIG infantry guns are not included as they will not be able to dig in.
Edit: Machineguns given same ability.
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: S:44 Dump
Thanks to Zpock for writing us a blade spinning widget!!! :D

Thats much better. Also, the animation of it starting up is awesome (original blade models start spinning and then turn into blur)

Thats much better. Also, the animation of it starting up is awesome (original blade models start spinning and then turn into blur)
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: S:44 Dump
Weee!!! Uploaded dogfight video to Youtube!
http://youtube.com/watch?v=FLLMSgly9co
edit: poo, cant embed
http://youtube.com/watch?v=FLLMSgly9co
edit: poo, cant embed
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Re: S:44 Dump
*snickers* look what I found
http://youtube.com/watch?v=Twnjq3Ul1m8
http://youtube.com/watch?v=Twnjq3Ul1m8
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: S:44 Dump
<_<... I wasnt.. I wasnt lying...
It led to this: http://youtube.com/watch?v=Wv0qg7zrjl4&feature=related
)edit, gave wrong link(
It led to this: http://youtube.com/watch?v=Wv0qg7zrjl4&feature=related
)edit, gave wrong link(
Last edited by SpikedHelmet on 20 Jan 2008, 03:31, edited 1 time in total.
Re: S:44 Dump
/me is ashamed of the run anim vids
If I had a better computer I'd put up a video of the more recent run anim. It's so much better
If I had a better computer I'd put up a video of the more recent run anim. It's so much better

Re: S:44 Dump
Added in different number of propeller blades:


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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: S:44 Dump
...assholew -.-
Re: S:44 Dump
I think it'd look better if there was an actual morph anim instead of that silly flashing the morph gadget does. Flashing looks out of place in a WW2 mod.SpikedHelmet wrote:Alright, every gun can now morph into dug-in versions of itself... obviously it will give a health boost, but also, artillery can only fire while in this mode (as they have to be set up and deployed). AT guns can fire either way.
Oh, yeah, M8 Pack Howitzer and leIG infantry guns are not included as they will not be able to dig in.
Edit: Machineguns given same ability.
Re: S:44 Dump
Where are the experimental jet engine bombers and fighters?The gemans had a prototype in 1939.and they had bombers with jet engines closer to the end of the war going on missions.
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
Re: S:44 Dump
Not ready yet. This shit takes time, and do remember that Spiked is the only texturer on the team, there is a limit to how many units he can texture in a given timeframe. (not to mention there are still quite a few ground units to do, as well as sea)
Re: S:44 Dump
Would be cool to have flight sounds and not only sounds of machine gun fire.
Another suggestion il be hated for:
dont make structures that build units expensive.
Make 1 building for infantry one for vehicles and make verything constructable from the begining.
Make soldiers cost only "e",and not metal, that is actually food supplies for them you will have to build supply stations or train stations,dont make soldiers cost metal so tank economy wont interapt soldier economy and vice versa.
Make tanks cost only metal as they do now and make them available always,not limited by the costs of the buildings that build tanks,depending on your metal amounts,if you have it you build tanks if you dont you do not.
artillery fire like mortar and other things should cost resource per shot but nothing else.
Another suggestion il be hated for:
dont make structures that build units expensive.
Make 1 building for infantry one for vehicles and make verything constructable from the begining.
Make soldiers cost only "e",and not metal, that is actually food supplies for them you will have to build supply stations or train stations,dont make soldiers cost metal so tank economy wont interapt soldier economy and vice versa.
Make tanks cost only metal as they do now and make them available always,not limited by the costs of the buildings that build tanks,depending on your metal amounts,if you have it you build tanks if you dont you do not.
artillery fire like mortar and other things should cost resource per shot but nothing else.
Last edited by Gota on 20 Jan 2008, 15:29, edited 1 time in total.
Re: S:44 Dump
Would sound like crap without doppler effects, which are currently infeasible in spring.Gota wrote:Would be cool to have flight sounds and not only sounds of machine gun fire.
Re: S:44 Dump
Your models have improved so much in such a short relative time. Do you have any more youtube demonstrations of the land units?
Re: S:44 Dump
I think a regular stronger sound when closer is better than nothing although doppler effect could be nice.
Re: S:44 Dump
Please do not post in any S44 related thread ever again. Under any of your forum names.Gota wrote:Would be cool to have flight sounds and not only sounds of machine gun fire.
Another suggestion il be hated for:
dont make structures that build units expensive.
Make 1 building for infantry one for vehicles and make verything constructable from the begining.
Make soldiers cost only "e",and not metal, that is actually food supplies for them you will have to build supply stations or train stations,dont make soldiers cost metal so tank economy wont interapt soldier economy and vice versa.
Make tanks cost only metal as they do now and make them available always,not limited by the costs of the buildings that build tanks,depending on your metal amounts,if you have it you build tanks if you dont you do not.
artillery fire like mortar and other things should cost resource per shot but nothing else.
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: S:44 Dump
LOL