we need a new "reputation" measure besides "rank" - Page 6

we need a new "reputation" measure besides "rank"

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Re: we need a new "reputation" measure besides "rank"

Post by aGorm »

Whats a 'bitch a lot' play style, and do I have one?

(Also do I weak-porc?)

aGorm
Scratch
Posts: 191
Joined: 08 Aug 2006, 11:25

Re: we need a new "reputation" measure besides "rank"

Post by Scratch »

Heres my .002

I think I have a winning solution

possibly a solution to the question of rank as well

Upon further thought, it seemed better that some sort of participation system be put in place to not only establish a players reputation, but their rank among other players.

After all, in the military, rank is bestowed upon soldiers by other soldiers of higher rank. A Colonel is able to promote a private to corporal, but not to General.

I propose the system be started by a system of points. Any one player can issue a positive or negative point to another player. However levels of rank should be hard coded in such a way that say when one player gets 5 good marks from various players, they receive the first level of rank. After another 5 marks, they are awarded a second level.

This player is then able to bestow onto another player a first level rank.

It's even possible that a second rank player could move to remove the rank if they wanted to, but what would show up is something like this

'Suchandsuch player has recommending removing this players rank'
to see why, click HERE.

To combat exploiters, it might be wise to make it so the only players able to add/remove their point from a player are players who have a certain amount of hours, which makes it impossible, (except from server hacking), for smurfs to jack up somebody or destroy them.

Discuss.
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Re: we need a new "reputation" measure besides "rank"

Post by SwiftSpear »

It's just as exploitable as any other rank increment system. I don't want to have to waste time coding lobby methods of preventing players from abusing rank commands via smurf accounts.
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det
Moderator
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Joined: 26 Nov 2005, 11:22

Re: we need a new "reputation" measure besides "rank"

Post by det »

malric wrote:Even if I see the thread doesn't seem to be much on topic, I would like to say that I fully agree with the topic.

The thing that I would do different than proposed would be that the reputation will not be central but based on your 'connections'. If I say X is a nice player, I value his opinions as well, so I can deduce that players X thinks are nice are nice for me also. The same for nasty players.

This way groups of players will be formed based on their desires - if they like to play with people that spam, it is fine.

The lobby could take this 'rating' into account and not allow people to join battles for example if the hosts (or hosts friends) thinks he is a nasty players.

I do not imply that this should be high priority etc, but still I think it would be a nice idea.
I came here to say pretty much the same thing.

edit: I think it is important to seperate the concepts of "I (do or do not) value this person's opinion" and "This person (does or does not) demonstrate good sportsmanship".
Last edited by det on 18 Jan 2008, 08:25, edited 1 time in total.
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det
Moderator
Posts: 737
Joined: 26 Nov 2005, 11:22

Re: we need a new "reputation" measure besides "rank"

Post by det »

SwiftSpear wrote:Once again. Any reputation system is impossible to have run in a good way, so it won't happen.
I disagree. I think what malric described is very workable. That being said, I doubt it would ever be implemented.
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Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Re: we need a new "reputation" measure besides "rank"

Post by Complicated »

Heres an idea, if the developers are able to create proper login accounts for each spring user, we can have a stats sheet which can include moderator's report on that user. A moderator can report whether he has witnessed or have a set number of complaints against the player. Reason being it should confined to the moderators due to people able to create duplicate accounts and input repeated reputation reports on the same person as if many people have put report onto this person.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: we need a new "reputation" measure besides "rank"

Post by KDR_11k »

Scratch wrote:To combat exploiters, it might be wise to make it so the only players able to add/remove their point from a player are players who have a certain amount of hours, which makes it impossible, (except from server hacking), for smurfs to jack up somebody or destroy them.

Discuss.
Tired's smurfs are all silver star rank AFAIK.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: we need a new "reputation" measure besides "rank"

Post by SpikedHelmet »

Rank is meaningless.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: we need a new "reputation" measure besides "rank"

Post by TradeMark »

seriously, spring gaming community isnt this bad that we need some reputation systems etc.

if you just tried RA2 when people still played it, it was much much much worser community... 90% games ended in ragequit, and in RA2 you could fuck up whole game even if you werent host. and there were real cheaters. spammers at main chat, spammers at private chat. etc.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: we need a new "reputation" measure besides "rank"

Post by manored »

I agree with trademark here. I think that we only need to make it easier for people to reconize and remember people who, for example, ragequits, by preventing (or at least making possible to reconize easly) smurfing and add something allowing you to mark people you dont like so you dont need to remember all those complicated names...
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Re: we need a new "reputation" measure besides "rank"

Post by Dragon45 »

k so you all can make a better rep system than one of the several that has been dissected mathemtically and experimentally by some brilliant academics and engineers

you all must be geniuses; i am proud to be a part of the spring community
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Sleksa
Posts: 1604
Joined: 04 Feb 2006, 20:58

Re: we need a new "reputation" measure besides "rank"

Post by Sleksa »

well i think you need to be a special level dumb fuck to need a artificial reputation system.

some people just use their brain and remember "that guy is nice, that guy is ok , and i hate that guy"

so what's stopping you from using your goddamn brain to do the same thing?
you all must be geniuses; i am proud to be a part of the spring community
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MightySheep
Posts: 243
Joined: 11 Nov 2007, 02:17

Re: we need a new "reputation" measure besides "rank"

Post by MightySheep »

This idea sucks someone lock this forum. its like a system that measures how much fun your having and if you having fun your reputation goes down. What a lame idea.
Scratch
Posts: 191
Joined: 08 Aug 2006, 11:25

Re: we need a new "reputation" measure besides "rank"

Post by Scratch »

No, more like rank measures what part of the game your best at.
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Re: we need a new "reputation" measure besides "rank"

Post by Das Bruce »

Little modder/mapper icons would be nice, other than that it doesn't bother me.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: we need a new "reputation" measure besides "rank"

Post by Neddie »

Das Bruce wrote:Little modder/mapper icons would be nice, other than that it doesn't bother me.
I would love those, and an AI developer icon as well!
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: we need a new "reputation" measure besides "rank"

Post by Das Bruce »

neddiedrow wrote:
Das Bruce wrote:Little modder/mapper icons would be nice, other than that it doesn't bother me.
I would love those, and an AI developer icon as well!
And regular developer etc, I just used the ones I said as an example.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: we need a new "reputation" measure besides "rank"

Post by KDR_11k »

manored wrote:add something allowing you to mark people you dont like so you dont need to remember all those complicated names...
Ever tried right-clicking on them?
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: we need a new "reputation" measure besides "rank"

Post by TradeMark »

i dont want any more icons, nobody cares am i a modder, mapper or watsoever. useless e-penis enlargement tool which doesnt make anyone happy.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: we need a new "reputation" measure besides "rank"

Post by manored »

Sleksa wrote:well i think you need to be a special level dumb fuck to need a artificial reputation system.

some people just use their brain and remember "that guy is nice, that guy is ok , and i hate that guy"

so what's stopping you from using your goddamn brain to do the same thing?
you all must be geniuses; i am proud to be a part of the spring community
I think you are forgetting that there are names like 3485734857 or asdhauhdf, and I would like to not have to check a list ever time someone joins a game :)
KDR_11k wrote:
manored wrote:add something allowing you to mark people you dont like so you dont need to remember all those complicated names...
Ever tried right-clicking on them?
I think yes but nothing happened if I remember well (what I probally am not doing)... will give it a try :)
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