The AI is totally configurable with a building script that controls what's being build. The script currently only contains level1 kbots and vehicles as you can see. It currently searches for mining spots and builds a base and forces, nothing more, but this is already close to a real skirmish AI. I will release it when I've added recon and actually using the created forces :), I'm just showing it so you can see I'm actually working on it.
