Disabled units not working?

Disabled units not working?

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ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Disabled units not working?

Post by ZellSF »

I tried disabling shipyards in both SpringLobby and TASClient, in both cases, when I got ingame, I could build shipyards (well, if there was any water on the map I could).
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Boirunner
Kernel Panic Co-Developer
Posts: 811
Joined: 05 Feb 2007, 14:24

Re: Disabled units not working?

Post by Boirunner »

There are both arm and core and t1 and t2 shipyards. Are you sure you disabled the right one?

What mod are you using?
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Re: Disabled units not working?

Post by ZellSF »

Yes, I'm sure I've selected the right one, and for mod, AA, BA and XTA, though I'd guess it happens in just about any mod that has shipyards.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Disabled units are visible in the buildlist

Post by TradeMark »

Can you please put it back in the earlier style where disabled units doesnt show up in the buildlist?

It is time wasting to test every unit just to know can you build them or not...
Clee-Saan
Posts: 7
Joined: 17 Sep 2007, 17:11

Re: Disabled units not working?

Post by Clee-Saan »

Did you actually built them ? Because the building icon still appears, and you can still select the place to build when a unit is forbiden. But when the builder is in position, it deploys it's arm, and then a message appears saying : "blah blah builder : cannot build : unit number limit reached" or something like that.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: Disabled units are visible in the buildlist

Post by LordMatt »

This should be in Mantis, but something like the OTA style of greyed out buttons would be nice.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabled units are visible in the buildlist

Post by TradeMark »

LordMatt wrote:This should be in Mantis, but something like the OTA style of greyed out buttons would be nice.
It was perfect when there was only those units which you could build, annoying to browse that list if there are just few units which you can build...

If we cant agree on that, we could have two options then:
1) show all units in buildlist but gray out disabled units.
2) show only enabled units.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabled units not working?

Post by TradeMark »

okay is this going to be done?

so dont show the disabled units in the buildlist, or gray them out (and make unclickable)?
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