Excited about Gundam? (56k warning) - Page 2

Excited about Gundam? (56k warning)

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Interested in the future of gundam?

Excited about it.
19
34%
Curious about it but not really thrilled.
29
52%
Indifferent
8
14%
 
Total votes: 56

User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Excited about Gundam? (56k warning)

Post by smoth »

Image
That is what the gunperry looks like. I cannot spruce up what it looks like as it looks the way it should
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Excited about Gundam? (56k warning)

Post by Forboding Angel »

Hey smoth, this is just a useless nitpick so don't put any real stock into it.

I really like how the gunperry look, there is no doubt that it is beautiful.

What always got me was the design of the fans. They just look too thin to me. I'm sure there is a good reason and like I said this is a useless nitpick, but why did they (bandai) make the fan thingies look so flimsy? Or is is jsut a perspective thing?

Keep in mind that I don't want you to change it. Just an observation I made long ago that I never really mentioned.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Excited about Gundam? (56k warning)

Post by smoth »

lol anime?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Excited about Gundam? (56k warning)

Post by Forboding Angel »

smoth wrote:lol anime?
Ok, good point :P
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Excited about Gundam? (56k warning)

Post by smoth »

I was considering the feedback because I did not want to quickly dismiss the opinion.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Excited about Gundam? (56k warning)

Post by Forboding Angel »

Well, what you said makes perfect sense actually, and a 1 word nearly irrefutable point. lol
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TheRegisteredOne
Posts: 398
Joined: 10 Dec 2005, 21:39

Re: Excited about Gundam? (56k warning)

Post by TheRegisteredOne »

gundam still needs better walk scripts :(
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Excited about Gundam? (56k warning)

Post by smoth »

TheRegisteredOne wrote:gundam still needs better walk scripts :(
yes it does, and when I get to it, I get to it. Unless you know someone who is a leet animator.
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OverDamage
Posts: 46
Joined: 06 Mar 2006, 09:47

Re: Excited about Gundam? (56k warning)

Post by OverDamage »

smoth wrote:lol anime?
LoL, only in anime could a jumbo jet sized flying lunchbox be a good design!
User avatar
TheRegisteredOne
Posts: 398
Joined: 10 Dec 2005, 21:39

Re: Excited about Gundam? (56k warning)

Post by TheRegisteredOne »

smoth wrote:
TheRegisteredOne wrote:gundam still needs better walk scripts :(
yes it does, and when I get to it, I get to it. Unless you know someone who is a leet animator.
you need to make a 3do with the legs, and test scripts using the cavedog unitviewer
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Excited about Gundam? (56k warning)

Post by smoth »

unitviewer has never run properly for me.
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TheRegisteredOne
Posts: 398
Joined: 10 Dec 2005, 21:39

Re: Excited about Gundam? (56k warning)

Post by TheRegisteredOne »

it is pretty straight forward
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Excited about Gundam? (56k warning)

Post by smoth »

I get that part, what I have never gotten is why it crashes.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Excited about Gundam? (56k warning)

Post by KDR_11k »

.reloadcob should work in SVN now BTW.
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