Cannot increase speed without desync
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Cannot increase speed without desync
I don't know why, but a fresh install of Spring 0.76b1, in XTA, if I'm alone, not bots, no humans, on a localhost server and I try to boost the speed passed 1.0 I get desyncs and cannot function without holding keys down for a minute each. All commands are horribly delayed, by upwards of a minute or so.
Has someone seen similar?
Has someone seen similar?
Re: Cannot increase speed without desync
No, but increasing speed by a whole lot seems to make me time out from games I'm spectating / playing against AIs while 0.75 would allow me to continue after decreasing the speed again.
Probably the same issue you're describing, but labeling it as a desync is a bit inaccurate.
Probably the same issue you're describing, but labeling it as a desync is a bit inaccurate.
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Re: Cannot increase speed without desync
Okay I took a closer look at what it says, it just has messages that are associated with desync. My mistake. It says "delayed response" and "no response". It ran at 3.0 speed fine for a while, I had to really ramp it up to get the error in a fresh game.
I do know that in another game I couldn't go above 1.0, perhaps cause I created several lakes with excessive nuking. Such that I had an inland sea that my battleships could sail across on. Would that have something to do with it?
I do know that in another game I couldn't go above 1.0, perhaps cause I created several lakes with excessive nuking. Such that I had an inland sea that my battleships could sail across on. Would that have something to do with it?
Re: Cannot increase speed without desync
That's not a desync, that's lag. Your cpu can't handle running all the necessary simulation calculations at that speed.CaptainMaim wrote:Okay I took a closer look at what it says, it just has messages that are associated with desync. My mistake. It says "delayed response" and "no response". It ran at 3.0 speed fine for a while, I had to really ramp it up to get the error in a fresh game.
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Re: Cannot increase speed without desync
ironically that's not the problem, it's only pulling like 6% CPU useage, and the game still runs liquid smooth. It just don't want to respond to any imput commands. I know what it looks like when the CPU caps out and it doesn't run smoothly without frame gaps when it's lagging for that reason. It only seems to happen in maps with heavy deformation. Until then I can run it at like 8x. BUt after I can't so much as run it at 1.5x Not that the game goes slower, but that the engine won't listen to me anymore.
My ping soars.
My ping soars.
Re: Cannot increase speed without desync
Fine, argue with peet, pull me some specs and I'll pay attention.
My pentium D in my dell was an outstanding, low-ping server, the first thing I did was limit the speed from increase/decrease, it's in my opinion stupid, and pointless; and on that pc, made the game lag, but not crash, and raised everyone else's pings over 1000ms until I could restore it to speed 1, which is hard with idiots raising it during the game.
I think only the host should be able to raise/lower the speed.
My pentium D in my dell was an outstanding, low-ping server, the first thing I did was limit the speed from increase/decrease, it's in my opinion stupid, and pointless; and on that pc, made the game lag, but not crash, and raised everyone else's pings over 1000ms until I could restore it to speed 1, which is hard with idiots raising it during the game.
I think only the host should be able to raise/lower the speed.
Re: Cannot increase speed without desync
Sounds like you could be having some networking issues (spring connects to itself in local games).CaptainMaim wrote:ironically that's not the problem, it's only pulling like 6% CPU useage, and the game still runs liquid smooth. It just don't want to respond to any imput commands. I know what it looks like when the CPU caps out and it doesn't run smoothly without frame gaps when it's lagging for that reason. It only seems to happen in maps with heavy deformation. Until then I can run it at like 8x. BUt after I can't so much as run it at 1.5x Not that the game goes slower, but that the engine won't listen to me anymore.
My ping soars.
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- Joined: 04 Sep 2005, 01:25
Re: Cannot increase speed without desync
how do I fix network issues when I've effectively got no network (no other players)? Does it really call out and then back in to play locally? I've never tried unplugging my network to see if it still plays, I'd expect it to. Unless it calls out just so it can call back in.
Re: Cannot increase speed without desync
I'm thinking of something in terms of a bad driver or something....something that would cause delays in large amounts of data to localhost :\CaptainMaim wrote:how do I fix network issues when I've effectively got no network (no other players)? Does it really call out and then back in to play locally? I've never tried unplugging my network to see if it still plays, I'd expect it to. Unless it calls out just so it can call back in.
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Re: Cannot increase speed without desync
I have no other problems anywhere else. All other activity is perfectly normal. I can transfer huge files at full speed without a problem for long periods of time. This is an isolated incident, just Spring, and just (apparently but not necessarily) when the map gets seriously deformed by weapons fire.
Re: Cannot increase speed without desync
Deformation rests on the CPU, ram, and video card, to my knowledge.
Unless you have a sickly fast CPU, slow ram, and slow video card, you probably bought a FROM STORE pc, which often boasts huge cpu clock and dual core, over the important gaming specs.
Unless you have a sickly fast CPU, slow ram, and slow video card, you probably bought a FROM STORE pc, which often boasts huge cpu clock and dual core, over the important gaming specs.
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Re: Cannot increase speed without desync
I bought my PC piece by piece. I've got 800mhz RAM, 2.1ghz dual core, and... It's probably my video card cause that's not the best it's just a Geforce 7300 GT (I just got something similar to what I had before to cut costs.) But I still get playable frame rates. It lags in how many seconds it will take to do what I tell it (move, pause, change game speed, etc...) but it doesn't in terms of how the game plays. The game plays like normal, except when I speed it up to 3 the clock ticks off 3 seconds every second, instead of ticking 3, 1 second intervals 3 times faster. I assume this is normal. Because the game plays like nothing's wrong, I just can't interact without an enormous lag. That's all.
Re: Cannot increase speed without desync
Hmm, this actually seems to occur at high game speeds in any situation. Must have to do with the newframe messages per packet limit, or something of the sort.