I am using Sharp map to compile the pieces.
I have a 4096x4096 texture map made, a 513x513 greyscale map for height, a 513x513 redmap for metals. which is all I needed according to the tutorials.

I ran SharpMap, and it ran and completed and I got a test.sm2 file, and copied and renamed the metalheck.smd file to test.smd, put both files in the maps folder.
I can not however see the map when I launch spring to test it.
The maps that I can see and play all have a .smf as well as a .smt extension file in the map folder.
Is there a new program or something I need to do to get the .smf and .smt parts so I can test my map?
:EDIT:
Sombody told me about a map converter that I could get at filreuniverse.com, so I got the extended version which was the newest one posted.
Can anyone offer help to run the program, so I can give my map a trial run?