
Well for the rest:
I can't really argue about the gameplay so I just want to add that I really think those Core aircrafts look more than just strange...
Moderator: Content Developer
That is because I am not remodeling the units - I am reinventing them. Why should I stick to more then ten year old concepts?BaNa wrote: New core air is strange O_o. very different from old models, and the bladewing has a strange movement script too.
Sounds good to me.BaNa wrote: why not have core mexes do vertical movement, kind of like an oil well?
This model (as most of the others) was done for another purpose - there are many other units it can be used for.Licho wrote: I think we should use for other unit than scorcher.
I am on skiing holidays for 10 days by now - after that I'll do something about the team colors. I rather do this myself - not that I don`t trust anyone`s skills - It is just not my artwork no more if someone is cleaning it up or altering it somehow.Saktoth wrote: If az let me (He doesnt want anyone else touching his models) id gladly go through and clean them up.
I'll replace at least EVERY Core aircraft step by step...Stealth870 wrote:I don't like the new Core designs either. They are not bad models, but I personally don't see how they fit the Core design very well, especially when you haven't replaced EVERY model.
Well that's a bad argument...azaremoth wrote:Why should I stick to more then ten year old concepts?
Saktoth wrote:I can model and texture (I never got around to finishing that model so yeah, i know it has issues). I know how to use wings and PS. If az let me (He doesnt want anyone else touching his models) id gladly go through and clean them up. I just have a bucket of other responsibilities in regards to CA.
First and foremost i have to actually play the game, because a developer who doesnt play his game just wont make a good game. I have to fix bugs, argue with the other devs over balance changes, canvas for feedback on bugs and balance issues from the players, and then actually implement the stuff- which takes hours of closed testing if i want it to work properly (it routinely breaks something anyway).
Ive made a few models for CA, notably the blastwing, core floating mex, jeffy (quant textured it) as well as butchering mr.d's commander so that you can actually see it well (I didnt do a good job and didnt understand how to do teamcolour back then but at least its visible now). When we get down to re-doing the models properly, expect a lot more modelling from me.
ROFLMachiosabre wrote:story behind new Ca models:
http://img40.picoodle.com/img/img40/5/1 ... b91de7.jpg
>_<Machiosabre wrote:story behind new Ca models:
http://img40.picoodle.com/img/img40/5/1 ... b91de7.jpg
and if they happen to look like they were designed by Tim Burton thats just something we'll have to live withOtherside wrote:errrm mr D CA is trying to move away from TA IP and being a stand alone game itself
so hoping for everything to have a new look