A WTF in Operation Polaris

A WTF in Operation Polaris

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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BlackLiger
Posts: 1371
Joined: 05 Oct 2004, 21:58

A WTF in Operation Polaris

Post by BlackLiger »

Ok, so underware found an amazing glitch in spring via OP.

Image

Anyone got ANY ideas what could be causing that?
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: A WTF in Operation Polaris

Post by Pressure Line »

cant see anything in the screenshot D: link to full-size image?
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: A WTF in Operation Polaris

Post by Snipawolf »

right click -> properties -> address

http://www.uploadthis.co.uk/uploads/Und ... %20bug.jpg
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: A WTF in Operation Polaris

Post by Peet »

Negative height values for the s3o's? :?


...if they're not s3o's, even moar :?
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: A WTF in Operation Polaris

Post by KDR_11k »

A bit more help here, we can't reproduce a bug from just a screenshot.
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BlackLiger
Posts: 1371
Joined: 05 Oct 2004, 21:58

Re: A WTF in Operation Polaris

Post by BlackLiger »

That's the issue. All we have is the screenshot. It's only occured once, with the healthbars occuring BELOW the units, as shown above.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Re: A WTF in Operation Polaris

Post by tombom »

If it's impossible to reproduce and has only been seen once, with the only evidence a screenshot, not much can be done.
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: A WTF in Operation Polaris

Post by rattle »

Maybe some render algorithm used ground height values from outside the map (as in sealevel) since the units are close to the border...
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