
Current name is tentative only and could change
Moderator: Content Developer
Bitching is not an option. Arguing this is not an option. If you don't like it, shut up and stay out of our topic.serves you right for misleading people to gain traffic.
http://sws.unknown-files.net/forum/index.php?topic=48.0Essentially very similar to the Rebel Logistical Cache, this structure is where the invading Imperial army stores the firearms, munitions, tibanna and other weapons that it needs for it's war effort.
It is essential that an Imperial general provide these caches in strategic locations so that his troops have access to the weaponry that they need. Doing so provides extra requisition points (the metal resource). The fragile tibanna cooling and other storage mechanisms draw large amounts of energy. If you cannot afford the energy to run the cache, you receive no extra requisition points (you will still earn basic territorial control rewards). This also makes this position very fragile, and very volatile when destabilised by enemy fire.
If this structure is destroyed, you do not lose control of the territory, you merely receive reduced territorial rewards. The enemy must send in groundforces to capture the territory to remove it from your control.
In summary:
- This is the first in the "economic" upgrade path for holobeacons.
- It therefore can only be built at strategic locations (metal patches)
- It offers more requisition point rewards (that is, the metal replacement resource) then the military option.
- It requires large amounts of energy to run in order to get the higher metal reward. Therefore, this makes it's role very similar to that of a metal maker.
- When destroyed it reverts to the original holobeacon under the ownership of the same player (not the enemy that destroyed it).
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So this would be a bad time for the site to go down then, I assume?Gnome wrote:hey guys we're getting close for reals