I played another game- me and 1 KAIK vs. 2 KAIK on Comet. It turned into an awesome spectacle of death and destruction- I haven't seen this many units get blown to smithereens since I played NanoBlobs last, frankly. Interestingly enough, the KAIKs didn't win for one reason, and one reason alone- they refused to build any UltraAssaults or MortarTanks- the ultra-heavies specifically put into the game to end land deadlocks. Interesting. Nor did it build any aircraft- and I mean
any- until I started attacking with Bombers. Which was way too damn late, as I used up my precious supply of Air to open a corridor through its static defenses, which I then used to run amok behind the lines with Tanks
Was able to grind them down pretty fast once I got rolling on serious Tank production, but it took awhile, as KAIK held me to my main lines of defense for the better part of 30 minutes, just keeping myself alive.
Scenes from a dead comet:

This is my base, at the end. Yup, a giant, SupCom-feeling base of Dewm. Had to get enough M and E to power all of my poor BuildTowers

A closer shot of the queues and repeat-order madness that I created.

If Hell can exist in Spring, I'm pretty sure it's right about here- somewhere in the middle of that damn comet. The number of corpses doesn't even begin to tell the whole story- countless bodies were smashed into metallic pulp, then wiped away by plasma barrages and the treads of UltraAssaults. How many units did KAIK blow on my defenses, as I stalled it, kept my lines repaired, used mobile units to provide buffers (and more corpses, heh) and geared up for the showdown? Conservatively, I'd guess about 2,000.

Near the end of the game, I found that White (my Ally, who I thought had been extinguished) still had, of all things, a finished LandFactory within my borders. One MegaFusion and six MetalMakers later, and voila... it sprang back to life with vicious speed, ending the game with this handsome fleet of aircraft, among other toys.