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Nope, you can build a wall to block nukes. Try it. The wall needs to be fairly close to your base, diagonally between you and the launcher, and it's required height depends on how far the nuke launcher is. :) On a map with high terrain hardness, this even works for a long time.If things keep like this nukes will become a essential part of ever game, since they are the only units with trully insuperable attack angle... :)
nah, it doesnt need to be complete. If you scout the nuke, it can just be a line.KDR_11k wrote:Of course with such a wall you're not going to get OUT either. Your opponent will just have to level the wall with his own cons after blasting everything outside of the wall.
I think that if the enemy saw a hypermassive pilar in front of your base he would aim a little to the left or right... :)BaNa wrote:nah, it doesnt need to be complete. If you scout the nuke, it can just be a line.KDR_11k wrote:Of course with such a wall you're not going to get OUT either. Your opponent will just have to level the wall with his own cons after blasting everything outside of the wall.
You can if you make your arti attop the wall... :) Tough some arti would be unable to shot anything but very far away stuff from the wall due to angle limitations (guardians, toasters and tremors wouldnt have that problem tough)Saktoth wrote:He might not be able to shoot over it, but nor can you.
Mounds and ditches have been removed, you only have the straight up-and-down blocks, now. But kbots can cross them anyway.Google_Frog wrote:I like making wall or ditches with the mound terraforming so I can use my kbots but they can't use their tanks. It's also really good at hiding t2 econ from berthas. Also for hiding the new CA guardians.