Mods to Be Made Available in the Spring Installer - Page 11

Mods to Be Made Available in the Spring Installer

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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LordMatt
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Post by LordMatt »

neddiedrow wrote:I'd include it.
Need to give reasons.
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lurker
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Post by lurker »

Complicated wrote:The Creating sky problem is increasing connection problems with some of the games and we have to restart each and every single game with most people to have all players in.
Yeah that's fixed in svn with an update sent after each stage of loading. And it's not creating sky, it's loading lua and just doesn't have a seperate message in 75b2.

I'll write up some reasons for Evolution later today, but what do you mean it hasn't had a public release?
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Neddie
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Post by Neddie »

LordMatt wrote:
neddiedrow wrote:I'd include it.
Need to give reasons.
1. Consistent Balance
2. Different Atmosphere
3. Continued Support
4. Free Of OTA Content

Play is rapid, and lethality is high.
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LordMatt
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Post by LordMatt »

My understanding is that the mod has only been released to select testers.
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Peet
Malcontent
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Post by Peet »

Public link in a public thread of his public forums.
http://evolutionrts.eamped.com/topic12.html
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clumsy_culhane
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Post by clumsy_culhane »

the RC for Evolution is big tho . at 35mb, not that it matters much, just thought i would say it..
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Forboding Angel
Evolution RTS Developer
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Post by Forboding Angel »

clumsy_culhane wrote:the RC for Evolution is big tho . at 35mb, not that it matters much, just thought i would say it..
Original content mods tend to be quite a bit larger than TA based ones because as a general rule, the content that TA based mods rely on comes included in the spring installer, so you don't actually notice the added download size nor does the content that ta based mods rely on ever need updating, allowing for exponentially decreased filesizes.

Whereas in original content mods, everything that the mod needs or has to rely on must be included in the mod download which causes the filesize to increase exponentially. Sorry :/
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clumsy_culhane
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Post by clumsy_culhane »

im not complaining, its great to have a non-ta mod in active development :)

(when i get home from work i will test/play with Evolution)
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smoth
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Post by smoth »

LordMatt wrote: Smoth I'm sorry you are busy, but AF probably only thought of it when he did, and it seemed like a good idea to me. Obviously he is not trying to screw you over in any way.
Thank goodness I have kdr to help with it. Af and I talked through it, I am sure all is well. Kdr has posted a new version that you can include :).
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LordMatt
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Post by LordMatt »

Thread locked. A new thread with updates is posted.
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