Hovers are OP

Hovers are OP

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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manored
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Joined: 15 Nov 2006, 00:37

Hovers are OP

Post by manored »

Speaking about BA:

Hovers are OP, they are as stronger than tech 1 land and sea units (not sure about land but they have better arti) and considering that they can move on both areas thats too much...

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Peet
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Joined: 27 Feb 2006, 22:04

Post by Peet »

BA has its own thread. (and you posted in the wrong forum)
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