S:44 Dump - Page 14

S:44 Dump

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

Epic sex.

(Though it's 76.2mm, not 7.62mm, fool!)
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yuritch
Spring 1944 Developer
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Joined: 11 Oct 2005, 07:18

Post by yuritch »

It looks even better than I expected. Great job on the texture!
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

7.62, lol....

Looks pretty nice.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Oh whatever, I was pre-occupied trying to find a nice enough font to use...
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Image
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Also, attempt at a logo:
Image
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Roar, Sd.Kfz. 9/something Construction Halftrack

Image
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Nice texx, but the low JPEG compression does it no favours!
espylaub
Posts: 205
Joined: 01 May 2006, 11:35

Post by espylaub »

SpikedHelmet wrote:Also, attempt at a logo:
Image
Brilliant. Don't listen to anyone else and just stick with that :D
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Teh better?

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Warlord Zsinj
Imperial Winter Developer
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Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

much teh.
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Post by Pressure Line »

total sex, as usual spiked :)
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Falcrum
Posts: 149
Joined: 14 Nov 2007, 01:03

Post by Falcrum »

Nice one :)
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: S:44 Dump

Post by SpikedHelmet »

Image
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: S:44 Dump

Post by Argh »

Er, not to be an utter pain, but the positions of the troops looks rather... odd. They almost appear to be kneeling in mid-air. Otherwise, looks pretty good :-)
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Pressure Line
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Joined: 21 May 2007, 02:09

Re: S:44 Dump

Post by Pressure Line »

looks to me almost like they are sitting on the trails...
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yuritch
Spring 1944 Developer
Posts: 1018
Joined: 11 Oct 2005, 07:18

Re: S:44 Dump

Post by yuritch »

I see some problems with aiming script (that armor plate over the barrel isn't supposed to rotate with the barrel, it should slide up along the gun shield), but otherwise looks good. I'll probably fix aiming script myself once it's in svn. Also, scale may be a bit too small - wheels should be 1.2 meters in diameter, and from the picture they seem a bit smaller...
Edit: upon detailed investigation, the scale seems to be correct.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: S:44 Dump

Post by SpikedHelmet »

Not a problem with the aiming script, problem with how I set up the model, which I'll fix.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: S:44 Dump

Post by SpikedHelmet »

This was painfully annoying, despite only have to "do" have of it (its a modification of the M4A4 model)

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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: S:44 Dump

Post by Pressure Line »

nvm, its an M10 "Wolverine"
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