but the dissapearing GUI only happens with OTA based mods.A recent glitch (probably with new ATI drivers) is that the GUI, including the mouse and excluding the minimap, dissapears. Units also dissapear, but not buildings.
these are the mods i've tried so far:
- AAS 2.2
BA58
Kernel Panic 1.5
The Plot of War 1.01
XTA v9.1
these are the ota base checksum:
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d619a6454a481d68c9634d0babad6b0b otacontent.sdz
c316bfbd12cd1b113636b11eab758a26 tacontent_v2.sdz
dc97cf57fc62e9d03ee57a56aeca5747 tatextures_v062.sdz
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e1d6344e3df3e142da74f4e2e3fc4873 AASBase22.sdz
29543c300413de39c326c5f0be831185 AASH223.sdz
ad0c32f05b7f9a28a097bd181deb9c8a AASH22.sdz
50b60d57f263595756dbb3a74a27622a AASHD.sdz
517615493a200e3112747cddbbefebdf AASP223.sdz
bcc2801a82b3bf608f0830dd1e7729fb AASP22.sdz
ce33d2aad2f734c3850c43b5a9d127fe AASS223.sdz
cae3507ca672fed086ea9b6862bc5086 AASS22.sdz
a28bff2875a12de656064427badb2aa8 BA58.sd7
0258fe9fca011fe9256948d2d3be58c4 xtapev91.sdz
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# norootforbuild
# usedforbuild aaa_base acl attr audit-libs bash bind-libs bind-utils bison bzip2 coreutils cpio cpp cpp41 cracklib cvs cyrus-sasl db diffutils e2fsprogs file filesystem fillup findutils flex gawk gdbm-devel gettext-devel glibc glibc-devel glibc-locale gpm grep groff gzip info insserv klogd less libacl libattr libcom_err libgcc41 libltdl libmudflap41 libnscd libstdc++41 libxcrypt libzio linux-kernel-headers m4 make man mktemp module-init-tools ncurses ncurses-devel net-tools netcfg openldap2-client openssl pam pam-modules patch permissions popt procinfo procps psmisc pwdutils rcs readline sed strace sysvinit tar tcpd texinfo timezone unzip util-linux vim zlib zlib-devel autoconf automake binutils boost-devel gcc gcc41 gdbm gettext glew-devel libdevil-devel libtool openal-devel perl python-devel rpm scons zip
Name: spring
Version: 0.75b2
Release: 1.1
BuildRequires: gcc-c++ boost-devel glew-devel libdevil-devel openal-devel python-devel scons zip freetype2-devel zlib-devel
Requires: openal boost libdevil1 glew SDL python zlib
Url: <cutted, denied post>
License: GPL
Group: Amusements/Games/Strategy/Real Time
Autoreqprov: on
Summary: A full 3D open source RTS engine
Source: spring_%{version}_src.tar.bz2
Source1: spring-linux-data-0.74b1.tar.bz2
Patch0: spring-python.patch
Patch1: desktopfile.patch
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%description
Spring is an open source game engine that supports 3D multiplayer gameplay, mods & being capable of loading the content of the game Total Annihilation (not included).
Authors:
--------
<cutted, denied post>
%if %suse_version >= 930
%debug_package
%endif
%prep
%setup -n %{name}_%{version}
#%if %suse_version >= 1020
#%patch0 -p1
#%endif
%patch1 -p1
echo "env.Append(CCFLAGS = Split('$RPM_OPT_FLAGS'))" >> SConstruct
%build
scons prefix=%_prefix \
libdir=%_lib \
mandir=%_mandir \
bindir=bin \
installprefix=%{buildroot}%{_prefix} \
configure
scons %{?jobs:-j %jobs}
#export ICECC_DEBUG=debug
%install
scons install
tar --strip-components=1 -C %{buildroot}%{_datadir}/games/spring/ -xjvf %{S:1}
%files
%defattr(-,root,root)
%doc README.html Documentation/*
%{_bindir}/spring
%{_datadir}/games/spring
%{_libdir}/AI
%{_libdir}/*.so
/usr/share/applications/spring.desktop
/usr/share/pixmaps/spring.png
%changelog
<cutted>
ah, i'm on openSUSE 10.3 using radeon 9550 with ati-driver-installer-7-11-x86.x86_64.run
this is the glxinfo:
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name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon 9550 / X1050 Series
OpenGL version string: 2.1.7059 Release
OpenGL extensions:
GL_AMD_performance_monitor, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object,
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_texgen_reflection,
GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_WIN_swap_hint, WGL_EXT_swap_control
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess