Alantai Firestar wrote:I always felt the ridge around the middle was higher, and so was the middle area, with ramps going upto it rather than across to it....
I agree. Lava Highground was an interesting map to port, it looks very different in Spring as opposed to TA, more so than most other ported TA maps, actually the Lava tileset lends itself well for use in Spring maps, with some alterations to the textures the result can be surprising.
Weaver, I shall try those water colours you suggested and see what it lools like, this is what I have there at the moment
WaterBaseColor=1.11 0.0 0.0; //color at water surface
WaterAbsorb=0.006 0.006 0.004; //how fast different colors are absorbed by the water
WaterMinColor=0.1 0.1 0.3; //the min value the water colors will go down to