Good job on BA loadscreens - Page 2

Good job on BA loadscreens

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderator: Moderators

User avatar
Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Post by Complicated »

I see BA's Loading screens extremely unhelpful :/
User avatar
LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

And ugly pixelwise. Disable shadows and turn on some antialiasing for flashspaems sake!
Post Reply

Return to “Game Development”