The new Overview Rotatable

The new Overview Rotatable

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

The new Overview Rotatable

Post by Torrasque »

I really like the new camera. But it is not centered correctly :
When I press ctrl-c , it's not center on the commander, but a bit higher.

A little pic to show how the camera is centered on the commander.

Code: Select all


             *
            /  
           /   
          /  x
        --------
x= commander
*= camera pos
/ = direction of sight

It cause problem too when you want to look the lower border of the map.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Agree.
The scroll speed is a bit slow too, even using shift.

is there a way to define the camara modes switch cicle?

(to go ta, rotatable only :) , or maybe rotatable, fps, as it has faster scroll).
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I'd like something with the controls of populous, I tried making it but I havent seen it integrated, compiled and tested yet. Till then the rotatable voerhead camera is the nearest I got.

Also this camera should start out at 45* angle anyways, when in globalAI script and you switch to it you have to rotate again.
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