
TA:WD
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- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
- MightySheep
- Posts: 243
- Joined: 11 Nov 2007, 02:17
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
Bravo 1/15FA, Cp Hovey Korea.
Anyway, I am making progress on Spring WD! I am adding pretty muzzle-flashes to units and I am also working on customized explosions, I am also working on game ballance.
Progress so far:
Added new muzzle-flash effects to:
-NATO GI
-NATO Grenadier
-NATO Recon
-NATO Commander
-M1A2 Abrams
(screenshots coming soon)
Planned game-ballance tweaks:
-Longer range for combat vehicles, reload times will be nerved for tanks, anti-tank missiles and artillery, I will also increase weapon damage output up to 50%, I had good results with this in my previous (now marooned version on my brain dead HDD) version, this will put the release date in likely end of December or sometime in January if time permits since we will be busy here.
Anyway, I am making progress on Spring WD! I am adding pretty muzzle-flashes to units and I am also working on customized explosions, I am also working on game ballance.
Progress so far:
Added new muzzle-flash effects to:
-NATO GI
-NATO Grenadier
-NATO Recon
-NATO Commander
-M1A2 Abrams
(screenshots coming soon)
Planned game-ballance tweaks:
-Longer range for combat vehicles, reload times will be nerved for tanks, anti-tank missiles and artillery, I will also increase weapon damage output up to 50%, I had good results with this in my previous (now marooned version on my brain dead HDD) version, this will put the release date in likely end of December or sometime in January if time permits since we will be busy here.
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
Ive been playing this game a whole lot lately, and ive played it a lot in the past. I have some ideas:
- Both sides needs nukes on a 3rd tier. Mospact should be through land factories, and NATO should have the B2 drop nukes but build it on a 3rd tier
- Mospact needs more units
- air defense should be buffed in both range and health, and missile damage should be increased
- The F-18 strike fighter kills itself cause its bomb is so big
- Helicopters are better than most fighters right now. If fighters had a lot better radar and could shoot any flying thing is sees on its radar, then i think the helicopter problem wouldn't be a problem.
- Not everything should be able to shoot at every aircraft.
- Until mospact has more/better units, it might work if their stuff was a little cheaper.
- Both sides needs nukes on a 3rd tier. Mospact should be through land factories, and NATO should have the B2 drop nukes but build it on a 3rd tier
- Mospact needs more units
- air defense should be buffed in both range and health, and missile damage should be increased
- The F-18 strike fighter kills itself cause its bomb is so big
- Helicopters are better than most fighters right now. If fighters had a lot better radar and could shoot any flying thing is sees on its radar, then i think the helicopter problem wouldn't be a problem.
- Not everything should be able to shoot at every aircraft.
- Until mospact has more/better units, it might work if their stuff was a little cheaper.
-1HyperNut wrote:I
- Both sides needs nukes on a 3rd tier. Mospact should be through land factories, and NATO should have the B2 drop nukes but build it on a 3rd tier
no nukes please... why is everybody so keen on using nukes? they are completly out of scale imho (even a tactical nuke would destroy anything on the whole map)
TRUTH!submarine wrote:-1HyperNut wrote:I
- Both sides needs nukes on a 3rd tier. Mospact should be through land factories, and NATO should have the B2 drop nukes but build it on a 3rd tier
no nukes please... why is everybody so keen on using nukes? they are completly out of scale imho (even a tactical nuke would destroy anything on the whole map)