Crysis is really good.
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Crysis is really good.
It's got a bug, namely that I can't finish the game due to being unable to lock on to the final boss with my deathgun. It'll get patched.
Anyway besides that, really excellent. The "super powers" haven't been done so well in any other game that I know of. Besides the super powers, it's kind of like Halo but on earth... But not really severely. Like, it's good... Really it's very good, an excellent game. Not a HL2 competitor, but maybe 85% of HL2's greatness. Really good graphics. My computer considers the universe its wholly-owned subsidiary, but I still can't use the "high" settings, I'm stuck on "medium" except for the texture detail setting. And then there's Ultra High or something on top of that but you need Vista. Lulz. Regardless it's very good looking, but that's not what's so important. The game is really good. Not a AAA, but it rises above the rest, so to speak. Try it at least, it's probably the best FPS title this year, and not just because of the graphics.
Anyway besides that, really excellent. The "super powers" haven't been done so well in any other game that I know of. Besides the super powers, it's kind of like Halo but on earth... But not really severely. Like, it's good... Really it's very good, an excellent game. Not a HL2 competitor, but maybe 85% of HL2's greatness. Really good graphics. My computer considers the universe its wholly-owned subsidiary, but I still can't use the "high" settings, I'm stuck on "medium" except for the texture detail setting. And then there's Ultra High or something on top of that but you need Vista. Lulz. Regardless it's very good looking, but that's not what's so important. The game is really good. Not a AAA, but it rises above the rest, so to speak. Try it at least, it's probably the best FPS title this year, and not just because of the graphics.
Speaking of throwing stuff around, did y'all play chicken baseball or even volleyball - like pick chicken up, throw in air then smash it or go after it and try to hit it in midair? That was fun.
I think I spent like 90 minutes only on disassembling korean huts.
Funny enough that you can throw the washing machine from the beginning like 30-40 meters far while chicken go a mere 20 meters. I think I punched the roof of a hut like 30-40+ meters far away too. Yes the physics engine sure is fun but object weights arentt exactly realistic yet.
I think I spent like 90 minutes only on disassembling korean huts.
Funny enough that you can throw the washing machine from the beginning like 30-40 meters far while chicken go a mere 20 meters. I think I punched the roof of a hut like 30-40+ meters far away too. Yes the physics engine sure is fun but object weights arentt exactly realistic yet.
Yes something with great mass will travel farther than something with little mass assuming the starting velocities are equal.
Anyway Crysis is quite good. I haven't experienced any of those physics bugs in the release version that you're talking about from the demo.
I spent most of the game pwning the enemy with my scope rifle headshots, but to mix it up a bit I've spent about the last 2 hours using only a combination of cloak and strength+punch. I feel like I'm the "Predator" from the movies or something. Cloak, sneak up, fistsmash, recloak, and now there's 9 enemies firing randomly, terrified. It's great... I think this game has a lot of alternate playstyles... Not to the extent of Deus Ex, but in that general direction. It's like a Deus Ex/Half-Life/Halo crossbreed...
Give it a shot people. It's not the greatest thing since sliced bread but it's very impressive.
The gamespot review gives it a reward I haven't seen on any of their others... something like "holy crap" award or something. For something which uniquely captures your attention ... you'll know it when you see it. I did, anyway. I'm in this tank in the middle of a battle and suddenly I can't help but stop and watch. What a great feeling.
Anyway Crysis is quite good. I haven't experienced any of those physics bugs in the release version that you're talking about from the demo.
I spent most of the game pwning the enemy with my scope rifle headshots, but to mix it up a bit I've spent about the last 2 hours using only a combination of cloak and strength+punch. I feel like I'm the "Predator" from the movies or something. Cloak, sneak up, fistsmash, recloak, and now there's 9 enemies firing randomly, terrified. It's great... I think this game has a lot of alternate playstyles... Not to the extent of Deus Ex, but in that general direction. It's like a Deus Ex/Half-Life/Halo crossbreed...
Give it a shot people. It's not the greatest thing since sliced bread but it's very impressive.
The gamespot review gives it a reward I haven't seen on any of their others... something like "holy crap" award or something. For something which uniquely captures your attention ... you'll know it when you see it. I did, anyway. I'm in this tank in the middle of a battle and suddenly I can't help but stop and watch. What a great feeling.
Yeah, Crysis is fantastic. The zero gee part is...TO DIE FOR! I wish they could have made the entire game in zero gee, sometimes. The aliens are a bit dumb (AI wise) but they look really cool and die in neat ways.
For my funny physics story: I jumped out of a car and the car hit a rock, spun in the air like a top, hit a tree, bounced off and smacked my in the face like a demented whirligig.
After it hit me it landed on all four of it's wheels, sat there for a half second, then EXPLODED!
Anyone else notice the pick up trucks explode if you sneeze at them?
For my funny physics story: I jumped out of a car and the car hit a rock, spun in the air like a top, hit a tree, bounced off and smacked my in the face like a demented whirligig.
After it hit me it landed on all four of it's wheels, sat there for a half second, then EXPLODED!
Anyone else notice the pick up trucks explode if you sneeze at them?
- BlackLiger
- Posts: 1371
- Joined: 05 Oct 2004, 21:58
I've played the whole game on medium with textures set to high. I don't actually know what my FPS was but it felt very fluid, somewhere in the range of 40-60 FPS minimum to make a wild guess. I'll try it on high later to see how my computer reacts.
Oddly, there's one scene where a certain room becomes chilly in a rapid manner.. anyway it's all foggy after and this one lone scene KILLED my computer. I was down to maybe 15 fps. I'm not sure why. It'll probably get patched or something, they've just got too many particles in there or something. Maybe there's a lot of reflective surfaces and subsurface scattering crap going on... Odd that single scene would affect me so bad though.
People complain about Crysis' graphics being only on par with HL2 ep1 or possibly ep2 most of the time when on the medium graphics setting, despite the performance not being as good. This is true, except that they're not thinking about the view distance you get in Crysis. Most of the game takes place outdoors where you can see stuff that's a comparably massive distance away and there's a lot more to see. Even HL2's outdoor scenes don't come close. Also, the game seems to feature a lot of very nice tree canopy shadowing effects that also kill performance in Oblivion for instance.
Finally there's one odd thing I really like about this game, and that's the fact that you can see the shadow that you yourself cast. The reason this is generally avoided IMHO is because it's difficult to create a plausible-looking shadow for a character that the player is controlling. You move oddly and it's difficult to make look uncrappy... But Crysis does it very nicely. The reason I like this so much is the reason I have a hard time playing Counterstrike: if you don't know where your own shadow is being cast, how do you know you're actually hiding, or just standing behind a corner with a massive gun-toting shadow on the ground next to you? It's really great... I imagine in multiplayer it would be very helpful.
Also I thought that the flying segment was excellent. Many people are complaining about how unnatural it felt, which is to be expected I guess. But you're flying a VTOL, which isn't exactly the most common thing in flight simulators. You're also flying a brick with engines, not a fighter plane. Personally I really enjoyed this segment, it was the most fun I've had since flying the Apache in BF1942: Desert Combat 0.3b. That was CRAZY fun. I just wish there were some ground targets or something, since the idea of aerially DOMINATING super-advanced flying aliens in a troop transport is a bit of a strain on the idea of realism.
Oddly, there's one scene where a certain room becomes chilly in a rapid manner.. anyway it's all foggy after and this one lone scene KILLED my computer. I was down to maybe 15 fps. I'm not sure why. It'll probably get patched or something, they've just got too many particles in there or something. Maybe there's a lot of reflective surfaces and subsurface scattering crap going on... Odd that single scene would affect me so bad though.
People complain about Crysis' graphics being only on par with HL2 ep1 or possibly ep2 most of the time when on the medium graphics setting, despite the performance not being as good. This is true, except that they're not thinking about the view distance you get in Crysis. Most of the game takes place outdoors where you can see stuff that's a comparably massive distance away and there's a lot more to see. Even HL2's outdoor scenes don't come close. Also, the game seems to feature a lot of very nice tree canopy shadowing effects that also kill performance in Oblivion for instance.
Finally there's one odd thing I really like about this game, and that's the fact that you can see the shadow that you yourself cast. The reason this is generally avoided IMHO is because it's difficult to create a plausible-looking shadow for a character that the player is controlling. You move oddly and it's difficult to make look uncrappy... But Crysis does it very nicely. The reason I like this so much is the reason I have a hard time playing Counterstrike: if you don't know where your own shadow is being cast, how do you know you're actually hiding, or just standing behind a corner with a massive gun-toting shadow on the ground next to you? It's really great... I imagine in multiplayer it would be very helpful.
Also I thought that the flying segment was excellent. Many people are complaining about how unnatural it felt, which is to be expected I guess. But you're flying a VTOL, which isn't exactly the most common thing in flight simulators. You're also flying a brick with engines, not a fighter plane. Personally I really enjoyed this segment, it was the most fun I've had since flying the Apache in BF1942: Desert Combat 0.3b. That was CRAZY fun. I just wish there were some ground targets or something, since the idea of aerially DOMINATING super-advanced flying aliens in a troop transport is a bit of a strain on the idea of realism.
I guess I was underestimating - I just set everything but shaders and shadows to high (AA still off), and turned on FRAPS. I'm getting between 40 and 70 FPS at all times. Went down to 35 during a cutscene.
edit: Hmm... all settings to HIGH and I get between 25 and 40 FPS, 18-30 fps in effects-heavy scenes. Holy crap are the graphics better. Shaders on high makes the game about 2x better looking over medium.
edit: Hmm... all settings to HIGH and I get between 25 and 40 FPS, 18-30 fps in effects-heavy scenes. Holy crap are the graphics better. Shaders on high makes the game about 2x better looking over medium.
So it seems ianmac isn't human afterall.Wikipedia wrote:The word Hame or Hames may refer to:
- A pair of curved metal pieces lying on the horse collar of a harness to which the traces are attached.
- The fictional planet in Isaac Asimov's Foundation series and Empire Series of science-fiction novels, see Trantor.