Not to be a downer...

Not to be a downer...

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Post Reply
oldmanpanda
Posts: 3
Joined: 23 Jul 2005, 02:43

Not to be a downer...

Post by oldmanpanda »

Does anyone else feel like some of the units need a little nerfing?

The fact that only a multi-nuke assault, or some well placed vulcan cannons can kill the really really heavy assault tank (the gundam with nuclear warheads for arms =-P) that the core use (can't remember the name) seems like misplaced power. You can get it out in 10 minutes if you're careful with your metal

Also...maybe it's just me, but are gun ships the end all rush weapon?
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

That's XTA for you :P

Krogs in OTA are simple to take care of :D
User avatar
hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

....

Post by hrmph »

If your worried about brawler hordes just have some stealth fighters patrolling all the time, as well as Flakkers.
User avatar
[K.B.] Napalm Cobra
Posts: 1222
Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

He didn't say brawler swarms, he's complaining about kroggies.
oldmanpanda
Posts: 3
Joined: 23 Jul 2005, 02:43

Post by oldmanpanda »

W...
What did you call me? =-P

Hahah, sorry, I'm not too hip on the lingo.

What's a kroggy and a brawler swarm?
User avatar
Maelstrom
Posts: 1950
Joined: 23 Jul 2005, 14:52

Post by Maelstrom »

kroggy = Krogoth. Uber huge Core robot thing. Uber. Huge. Massive.

brawler swarm = swarm of brawlers. Brawler's are the Arm gunship. A swarm of brawlers can wipe out a base if there is not much AA(anti-air) defense.
User avatar
PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Re: Not to be a downer...

Post by PauloMorfeo »

oldmanpanda wrote:... only a multi-nuke assault, or some well placed vulcan cannons can kill the really really heavy assault tank ...
Also...maybe it's just me, but are gun ships the end all rush weapon?
I think he is refering to the Goliaths and not the Krogoths.
Image

About the Goliaths, you can have a look at this replay of a game i played last night:
http://www.fileuniverse.com/?page=showitem&ID=1205
You can see loads of Goliaths. Although they are tough as hell, you can see alot of them dying. Especially mine :evil:... You can see FoeOfTheBee's defenses take good care of my Goliaths.

About that part where i get attacked by 6 of them and defend with the only 2 i had and D-Gunned the 4 that were left, don't try that at home. It's a risky busines and most comanders that try that, dye. All the Goliaths need is 3~4 hits on the commander and he's gonne.

About the Gunships, that's true on most maps. On Azure, it doesn't seem to be so much like that (at least not last night) but on maps, like Core Prime, people do not seem to do anything else... And it works! The map is big and ground units take a very long time to reach the oponent's base. Also, it is very hard to defend the base from all sides against gunships and defend your attacking ground forces! The main reason i don't like to play Core Prime anymore...
User avatar
hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Post by hrmph »

He clearly said: "Also...maybe it's just me, but are gun ships the end all rush weapon?"

If the enemy is using Brawler gunships, or Rapier gunships, a good defense is going for stealth fighters.
User avatar
Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

yeah but if they get up some AA and make you unable to scout and you go stealth fighters then if they use ground forces you are screwed and also stealth fighters are pretty sucky vs bases (although the flares probably help! :D)
User avatar
aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Goliaths are hard, but there not the be all. Last night (in my first game! Wooo, I love PW server, as it isn't blocked on my Firewall) A whole load got killed by Min3mat. you just need lots of defence.

aGorm
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

To kill gollies...

a) kill you enemy source of energy, then kill gollies, then resurrect.

b) use lrms (8-15) from far, aimf for "next step" rather than actual pos. Along with tanks in front and loads of "stuff to shoot at" such as pewees. Still, its hard to kill more than 3, and you will be draggued quite a lot of ground.

c) 1 annihilator, 5 sentinels, some units may work too. (per 1 gollie).

d) mines. i gollie will die to 8-12 mines of the 4th type. 5 gollies = 40-60 mines..
Last edited by mongus on 02 Aug 2005, 05:53, edited 2 times in total.
User avatar
Zoombie
Posts: 6149
Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Or i do what i always do... RUN AWAY!!!!

Actually i find that a large amount of formidibable guns seem to work! :lol:
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

i cant belive you plp forgot Dragon theet! They are ultimate goliath stoppers! DT+2-3 HLT+Units/plasma cannons>goliaths. Esay as that.

Now me must install new version.

*Poof!*
User avatar
Maelstrom
Posts: 1950
Joined: 23 Jul 2005, 14:52

Post by Maelstrom »

Well Dragons Teeth are good for stopping Gollies, but they dont stop Krogoths at all.

Laser towers are good, but you can only build so many. And considering how bad I am at the game, I have no hope getting enough laser towers up in time to stop a krogoth.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Surely Dragon's teeth have no effect in that situation when used as a protective layer for defences, because Gollies fire ballistically? As a way to slow them down, perhaps, but not as protective layering?
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

Surely Dragon's teeth have no effect in that situation when used as a protective layer for defences, because Gollies fire ballistically? As a way to slow them down, perhaps, but not as protective layering?
Excakly, thats what i meant. The main problem with goliaths is that they have nuff hp to just wander right trougth your defences and kill everything. Dt stops them at the defence line, and posibly they are out ranged bye plasma batteries and HLT

I would say it's a way of stoping them completly... if they dont have FARKS that is...
User avatar
Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

i thought that in xta gollies run over DT and could only be stopped by fortification walls? they run over wreckage anyway :)
Post Reply

Return to “General Discussion”