you can´t use the CegTag under water atm....
Plz fix that, or say where i made the mistake.
[TORPEDOTRAIL]
{
usedefaultexplosions=0;
[spikes]
{
class=explspike;
[properties]
{
dir=-1 r4,-1 r4,-1 r4;
width=3;
length=1; //60;
alpha=1;
alphadecay=0.08;
color=1.0, 1.0, 1.0;
}
air=1;
water=1;
ground=1;
count=3;
}
[exhale]
{
class=CSimpleParticleSystem;
[properties]
{
sizeGrowth=0.16;
sizeMod=1.0;
pos=0, 1, 0;
gravity=0, 0, 0;
Texture=ConeFragments;
airdrag=0.87;
colorMap=1.0 1.0 1.0 0.1 1.0 1.0 1.0 0.2 0.0 0.0 0.0 0.01;
particleLifeSpread=15;
particleSpeedSpread=1;
particleSizeSpread=1;
particleLife=15;
numParticles=2;
particleSpeed=2;
particleSize=1;
emitVector=0, 1, 0;
emitRot=80;
emitRotSpread=5;
directional=0;
}
air=1;
water=1;
ground=1;
count=1;
}
[exhale2]
{
class=CSimpleParticleSystem;
[properties]
{
sizeGrowth=0.16;
sizeMod=1.0;
pos=0, 1, 0;
gravity=0, 0, 0;
Texture=ConeFragments;
airdrag=0.87;
colorMap=1.0 1.0 1.0 0.1 1.0 1.0 1.0 0.2 0.0 0.0 0.0 0.01;
particleLifeSpread=15;
particleSpeedSpread=1;
particleSizeSpread=1;
particleLife=15;
numParticles=2;
particleSpeed=2;
particleSize=1;
emitVector=0, 1, 0;
emitRot=80;
emitRotSpread=5;
directional=0;
}
air=1;
water=1;
ground=1;
count=1;
}
}
Thank you