Hardcore freezing in svn

Hardcore freezing in svn

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

Moderator: Moderators

Post Reply
User avatar
Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Hardcore freezing in svn

Post by Forboding Angel »

Seems that everyone freezes except the host at somewhat random times. Now, I have only tested the svn versions with 1 mod, but it's always happened near the end of the game when all my guys are crapping on someone else's base or when someone is majorly crapping in mine.

So far it's happened to
j5mello
wasp
and saktoth

No infolog due to total system freeze.

There is one thing that showed up in the infolog for me that I wondered if it might have caused the problem:

About 8 or so weapons were removed due to missing projectiles. I have since fixed it, but I haven't tested since the fix.

Could that cause a hardcore system freeze?
User avatar
Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

DAmn it! Happened again with the latest svn version. I have my side of the infolog tho...


It's a hardcore system freeze, needs to be looked into.
Using script script.txt
SDL: 1.2.12
GL: 2.0.3
GL: NVIDIA Corporation
GL: GeForce 7600 GT/PCI/SSE2/3DNOW!
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Section game\modoptions missing in file buffer
Using script Commanders
Map: Okiriver_Remake-v01.smf
Mod: "Evolution Prologue v1.05" from Evolution_Prologuev1.05.sd7
Became player 0
Loading all definitions: 0.257000
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 13
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Generating trees
Parsing unit icons
Creating unit textures
Initializing map features
Reading estimate path costs
Creating sky
Loading LuaCOB
Loading LuaRules
AI Improver ENABLED
LUARULES-MAIN (GADGETS)
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Finalizing...
Spring 0.75b2+svn4866
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
false
Error in Initialize(): [string "LuaUI/Widgets/dbg_unitheight_prebuffer.lua"]:50: Attempt to write UnitDefs[1].height
Removed widget: _UnitHeightPrebuffer
false
Error in Initialize(): [string "LuaUI/Widgets/gui_xp.lua"]:70: Attempt to write UnitDefs[1].height
Removed widget: Rank Icons
LuaUI v0.2
Player Forboding_Angel joined as 0
Player _[PoCS]Overkill joined as 1
Forboding_Angel added point: Start 0
Player [PoCS]Kamaroth joined as 2
Forboding_Angel added point: Start 0
Forboding_Angel added point: Start 0
Forboding_Angel added point: Start 0
Forboding_Angel added point: Start 0
Forboding_Angel added point: Start 0
Forboding_Angel added point: Start 0
GameID: 69de474720639af51f1e64d64e13fcfe
[[PoCS]Kamaroth] IS T O O L T I P S C A L L E D T O O L T I P S ?
<_[PoCS]Overkill> its called tooltip
<_[PoCS]Overkill> THE VERY BOTTOM OF LUA MENU
[[PoCS]Kamaroth] G O T I T
Engineer is being attacked
Engineer is being attacked
<_[PoCS]Overkill> take it easy plx
<_[PoCS]Overkill> TAKE IT EASY PLZ
Buildings set to face East
Light Laser Platform is being attacked
Engineer: Build pos blocked
Engineer: Build pos blocked
Engineer: Build pos blocked
Engineer: Build pos blocked
<_[PoCS]Overkill> well g
Engineer: Build pos blocked
<_[PoCS]Overkill> GG
Engineer: Build pos blocked
<Forboding_Angel> ?
<Forboding_Angel> YOU SHOULD BOMB ME
<Forboding_Angel> O ALSO
<Forboding_Angel> MORPH SOME OF YOUR METEL EXTRACTORS
Heavy Laser Platform is being attacked
Heavy Laser Platform is being attacked
<Forboding_Angel> ALSO
<Forboding_Angel> MORPH SOME OF YOUR UNITS
Heavy Laser Platform is being attacked
<Forboding_Angel> AND LOTS OF ARTY IS ALWAYS GOOD :p
Heavy Laser Platform is being attacked
[[PoCS]Kamaroth] O V
Command canceled - two units can't guard each other
[[PoCS]Kamaroth] O V E R K I L L Y O U A R E F U C K E D
<Forboding_Angel> i'M PORCING
<_[PoCS]Overkill> yes...
<Forboding_Angel> NOT ATTACKING
<Forboding_Angel> i'M ALSO NOT KILLING OFF HIS MEXES
Heavy Laser Platform is being attacked
<Forboding_Angel> YOU REALLY NEED TO UPGRADE YOUR MEXES BTW
Heavy Laser Platform is being attacked
Command canceled - two units can't guard each other
[[PoCS]Kamaroth] M O R P H M E T A L
Heavy Laser Platform is being attacked
<Forboding_Angel> OVERKILL, USE MOAR ARTY, AND ALSO, THE TRANSPORTS ARE REALLY... REALLY... GOOD
<_[PoCS]Overkill> k
Heavy Laser Platform is being attacked
Heavy Laser Platform is being attacked
Heavy Laser Platform is being attacked
Heavy Laser Platform is being attacked
Heavy Laser Platform is being attacked
Heavy Laser Platform is being attacked
Heavy Laser Platform is being attacked
Heavy Laser Platform is being attacked
Crusher is being attacked
Heavy Laser Platform is being attacked
Heavy Laser Platform is being attacked
[[PoCS]Kamaroth] H I G H T R A J E C T O R Y
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
[[PoCS]Kamaroth] H I G H T R A J E C T O R Y
[[PoCS]Kamaroth] H I G H T R A J E C T O R Y
[[PoCS]Kamaroth] H I G H T R A J E C T O R Y
<Forboding_Angel> YOU NEED MORE ARTY :p
[[PoCS]Kamaroth] O K L O W T R A J E C TO R Y
<Forboding_Angel> SHIT
<Forboding_Angel> MOUSE BATTERIES DIED LOL
[[PoCS]Kamaroth] L O L
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Crusher: Can't reach destination!
Crusher: Can't reach destination!
Crusher: Can't reach destination!
Engineer is being attacked
false
Error in UnitTaken(): [string "LuaUI/Widgets/gui_build_costs.lua"]:659: attempt to index global 'builder' (a nil value)
Removed widget: Build costs
<Forboding_Angel> WHY ARE YOU SHOOTING AT YOUR OWN STUFF?
Banisher is being attacked
Banisher is being attacked
Bruiser is being attacked
Bruiser is being attacked
Bruiser is being attacked
Banisher is being attacked
Banisher is being attacked
No response from _[PoCS]Overkill for frame 45896
Light Laser Platform is being attacked
No response from _[PoCS]Overkill for frame 46297
Lost connection to _[PoCS]Overkill
Medium Laser Platform is being attacked
<Forboding_Angel> CRAP LOST HIM
User exited
Path cache hits 660 58%
Path cache hits 1351 29%
User avatar
overkill
Posts: 500
Joined: 02 Sep 2006, 01:15

Post by overkill »

Using script script.txt
SDL: 1.2.12
GL: 1.4.0 - Build 4.14.10.4410
GL: Intel
GL: Intel 945G
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Section game\modoptions missing in file buffer
Connecting to server
Connected to 65.30.30.89:8452 using number 1
Using script Commanders
Map: Okiriver_Remake-v01.smf
Mod: "Evolution Prologue v1.05" from Evolution_Prologuev1.05.sd7
Became player 1
Loading all definitions: 0.488000
You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 13
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Parsing unit icons
Creating unit textures
Initializing map features
Reading estimate path costs
Creating sky
Loading LuaCOB
Loading LuaRules
AI Improver ENABLED
LUARULES-MAIN (GADGETS)
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Finalizing...
Spring 0.75b2+svn4866
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Hardware is incompatible with Xray shader requirements
Hardware is incompatible with Xray shader requirements
false
Error in Initialize(): [string "LuaUI/Widgets/gui_xp.lua"]:70: Attempt to write UnitDefs[1].height
Removed widget: Rank Icons
LuaUI v0.2
Player Forboding_Angel joined as 0
Player _[PoCS]Overkill joined as 1
Player [PoCS]Kamaroth joined as 2
_[PoCS]Overkill added point: Start 1
_[PoCS]Overkill added point: Start 1
_[PoCS]Overkill added point: Start 1
_[PoCS]Overkill added point: Start 1
GameID: 69de474720639af51f1e64d64e13fcfe
[[PoCS]Kamaroth] IS T O O L T I P S C A L L E D T O O L T I P S ?
<_[PoCS]Overkill> its called tooltip
<_[PoCS]Overkill> THE VERY BOTTOM OF LUA MENU
Engineer: Build pos blocked
Engineer: Build pos blocked
[[PoCS]Kamaroth] G O T I T
Lobster is being attacked
<_[PoCS]Overkill> take it easy plx
Metal Extractor is being attacked
<_[PoCS]Overkill> TAKE IT EASY PLZ
Bruiser is being attacked
Bruiser is being attacked
Bruiser is being attacked
Metal Extractor is being attacked
Metal Extractor is being attacked
Metal Extractor is being attacked
Metal Extractor is being attacked
Metal Extractor is being attacked
<_[PoCS]Overkill> well g
<_[PoCS]Overkill> GG
<Forboding_Angel> ?
<Forboding_Angel> YOU SHOULD BOMB ME
<Forboding_Angel> O ALSO
<Forboding_Angel> MORPH SOME OF YOUR METEL EXTRACTORS
Bruiser is being attacked
<Forboding_Angel> ALSO
<Forboding_Angel> MORPH SOME OF YOUR UNITS
Kite is being attacked
Kite is being attacked
Kite is being attacked
Kite is being attacked
<Forboding_Angel> AND LOTS OF ARTY IS ALWAYS GOOD :p
Metal Extractor is being attacked
[[PoCS]Kamaroth] O V
[[PoCS]Kamaroth] O V E R K I L L Y O U A R E F U C K E D
<Forboding_Angel> i'M PORCING
<_[PoCS]Overkill> yes...
<Forboding_Angel> NOT ATTACKING
<Forboding_Angel> i'M ALSO NOT KILLING OFF HIS MEXES
<Forboding_Angel> YOU REALLY NEED TO UPGRADE YOUR MEXES BTW
Switching to FPS style camera
Fatso: Can't reach destination!
Fatso: Can't reach destination!
Switching to Overhead (TA) style camera
[[PoCS]Kamaroth] M O R P H M E T A L
<Forboding_Angel> OVERKILL, USE MOAR ARTY, AND ALSO, THE TRANSPORTS ARE REALLY... REALLY... GOOD
<_[PoCS]Overkill> k
Engineer: Can't reach destination!
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
Shadow is being attacked
[[PoCS]Kamaroth] H I G H T R A J E C T O R Y
[[PoCS]Kamaroth] H I G H T R A J E C T O R Y
[[PoCS]Kamaroth] H I G H T R A J E C T O R Y
[[PoCS]Kamaroth] H I G H T R A J E C T O R Y
Lobster: Can't reach destination!
Lobster: Can't reach destination!
<Forboding_Angel> YOU NEED MORE ARTY :p
[[PoCS]Kamaroth] O K L O W T R A J E C TO R Y
<Forboding_Angel> SHIT
<Forboding_Angel> MOUSE BATTERIES DIED LOL
[[PoCS]Kamaroth] L O L
Lobster: Can't reach destination!
Lobster: Can't reach destination!
U-Haul is being attacked
U-Haul is being attacked
U-Haul is being attacked
Switching to FPS style camera
Switching to Overhead (TA) style camera
false
Error in UnitGiven(): [string "LuaUI/Widgets/gui_build_costs.lua"]:649: attempt to index global 'builder' (a nil value)
Removed widget: Build costs
<Forboding_Angel> WHY ARE YOU SHOOTING AT YOUR OWN STUFF?
Flamethrower: Can't reach destination!
Flamethrower: Can't reach destination!
Flamethrower: Can't reach destination!
Kite: Can't reach destination!
Kite: Can't reach destination!
Kite: Can't reach destination!
Flamethrower: Can't reach destination!
Flamethrower: Can't reach destination!
Flamethrower: Can't reach destination!
Kite: Can't reach destination!
Kite: Can't reach destination!
Flamethrower: Can't reach destination!
Flamethrower: Can't reach destination!
Flamethrower: Can't reach destination!
Kite: Can't reach destination!
Kite: Can't reach destination!
Flamethrower: Can't reach destination!
Kite: Can't reach destination!
Kite: Can't reach destination!
Crusher: Can't reach destination!
Lobster is being attacked
Lobster is being attacked
Lobster is being attacked
Lobster: Can't reach destination!
Lobster: Can't reach destination!
Lobster is being attacked
Kite is being attacked
Flamethrower is being attacked
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Post by lurker »

Does anything happen with the replay?
User avatar
Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

replays don't work with svn versions as someone removed the functionallity


NM it was re-added. Nothing happens on my replay.
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Post by lurker »

Though it seems that pausing a replay is completely broken.
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Post by Auswaschbar »

I know, I broke replays in svn :oops:
I am trying to fix it at the moment.

<edit> should be fixed now </edit>
Post Reply

Return to “Engine”