So, is it a boolean, or a float?
If float, it'd be useful. 0 == no shake, 1.0 means "use whatever default formula is", anything less / more uses that value as a multiplier... just a thought, PURE doesn't use standard OTA damage levels, so the standard CameraShake Widget has proven completely useless because there isn't any way to control it, mod-side...
cameraShake?
Moderator: Moderators
1. You didn't state which version of Spring you are working with
(as can be clearly read in the SVN log, cameraShake came after 0.75b2)
2. You didn't bother doing a simple search in the code for "cameraShake"
3. You didn't bother doing a simple test to see if float values made a difference in the unitDef
4. You bandy about words like "useless" again
5. You state that there is no way to control the camera_shake widget from
"mod-side", even though you admit be being ignorant as to how it's basic
unitDef control is used.
Do you think this is the smart way to ask for help?
(as can be clearly read in the SVN log, cameraShake came after 0.75b2)
2. You didn't bother doing a simple search in the code for "cameraShake"
3. You didn't bother doing a simple test to see if float values made a difference in the unitDef
4. You bandy about words like "useless" again
5. You state that there is no way to control the camera_shake widget from
"mod-side", even though you admit be being ignorant as to how it's basic
unitDef control is used.
Do you think this is the smart way to ask for help?
Argh wrote:So, is it a boolean, or a float?
If float, it'd be useful. 0 == no shake, 1.0 means "use whatever default formula is", anything less / more uses that value as a multiplier... just a thought, PURE doesn't use standard OTA damage levels, so the standard CameraShake Widget has proven completely useless because there isn't any way to control it, mod-side...
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
I'm just looking over the Changelog, trying to squeeze in testing, by throwing it into PURE in between juggling all of the IRL stuff associated with Thanksgiving holiday stuff and a load of family obligations
Sorry, I just don't have a lot of time to do stuff like read source at the moment, frankly. I just wanted to know how it worked, since the changelog entry is completely useless 

