Water=1 && Air=0 in CEGs

Water=1 && Air=0 in CEGs

Requests for features in the spring code.

Moderator: Moderators

Post Reply
User avatar
Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Water=1 && Air=0 in CEGs

Post by Argh »

CEGs with Water=1 && Air=0 should not show the water CEG if the object is over water, but in the air. For example, I have a CEG for a bomber, which should show a big splash if the bomber is shot down and crashes in the water, but should show an explosion in mid-air otherwise. Instead, it always shows the splash, and doesn't show the explosion, if the Unit is over water when it dies :P
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Wow, that is fairly lame. Never noticed that, possibly because I don't have any ships/planes >__>
User avatar
MightySheep
Posts: 243
Joined: 11 Nov 2007, 02:17

Post by MightySheep »

Strange, ships and planes are my favourite things in spring. I don't really pay attention to little details like that.
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

MightySheep wrote:Strange, ships and planes are my favourite things in spring. I don't really pay attention to little details like that.
Well, you don't notice these things because the alphabet soup mods don't have very many explosions, and the ones they do, it doesn't matter if its in water or not, XTA and CA being exceptions.
Post Reply

Return to “Feature Requests”