Real AI

Real AI

Here is where ideas can be collected for the skirmish AI in development

Moderators: hoijui, Moderators

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speedycvc
Posts: 7
Joined: 28 Jul 2005, 16:46

Real AI

Post by speedycvc »

Hi
I search an AI who don't cheat, who can product level2 vehicules or kbots, who have different strategy, who can expand bases...
So a real intelligent AI.
Is there anything who have been created like that for Ta Spring ?
All i have on ta spring is a comander who stay on position and wait, I selected AI level and no changes.
thx to help me
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Well the one int he game atm isnt an AI at all, just a test of the AI itnerface by SJ, Zaphod has an AI though he's on holiday and has yet to implement attacking, and I am currently going through my AI. Both are capable fo building and using Lvl2 units, (well neither AI can attack with them yet this should be done soon).
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speedycvc
Posts: 7
Joined: 28 Jul 2005, 16:46

Post by speedycvc »

ok thanks do you have a topics of this ai project ??
I would like to test it ^^
thx for your fast answer
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

It's incomplete/Alpha stage, or at a stage that I deem unfit for public consumption.

I wont be releasing till it can build a base, buid force and attack with them. As said before, atm it cant attack.
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hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Post by hrmph »

Why don't you read some of the information before posting?
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