Has anyone else had a problem where usually while setting waypoints the ground turns completely monotone, the units disappear entirely, and a few buildings are visible as black outlines? It's not always recoverable, and very annoying.
I think this might be a problem with ATI cards, since mine is based on the Radeon X300.
Ground textures and units vanish while playing with ATI card
Moderator: Moderators
This is a general issue with Vista and ATI cards.
The cause is your ATI drivers not spring. There is no fix. OpenGL support under Vista for ATI users is extremely buggy.
To correct the issue you have the following options:
Can somebody please start a thread titled "[Warning] ATI + Vista does not work" and sticky it or even add a warning message to the download page?
The cause is your ATI drivers not spring. There is no fix. OpenGL support under Vista for ATI users is extremely buggy.
To correct the issue you have the following options:
- Wait for newer releases of the ATI Catalyst driver and hope that they work properly (at time of writting we've been waiting 9 months for such a driver)
- Buy an nvidia card
- Revert to Windows XP
Can somebody please start a thread titled "[Warning] ATI + Vista does not work" and sticky it or even add a warning message to the download page?
Its a shit list of options, isn't it.
ATI are just so desperate for me not to like them. I mean, I try and support the underdog and they return the favour by shitting on you.AF wrote:
- Wait for newer releases of the ATI Catalyst driver and hope that they work properly (at time of writting we've been waiting 9 months for such a driver) Hell Freezing over
- Buy an nvidia card Forking out more money
- Revert to Windows XP loosing vista
Re: yea
Rather they just cba with openGL etc, and go after directx because thats what the most expensive 'buzz' games tend to be made in.rcdraco wrote:ATI is just known to be bad with Open Source: games, programs, operating systems. Give it the average mainstream game, it can run fine. I think it's because nVidia just offers the stuff to Open Source, but ATI chooses not to out of beliefs.
And no it isnt beliefs. Just look at the Opensource community who in the last month or so have already managed to get their opensource version of the ATI driver they started from scratch to start doing things the original closed source drivers still haven't gotten right despite years of time. Free unpaid coders in their spare time!
Re: yea
Could this be a possible fix for the bug in question, if you're willing to take the risk of installing unofficial graphics drivers?AF wrote:And no it isnt beliefs. Just look at the Opensource community who in the last month or so have already managed to get their opensource version of the ATI driver they started from scratch to start doing things the original closed source drivers still haven't gotten right despite years of time. Free unpaid coders in their spare time!
It's a pity about ATI. This certainly isn't the first ATI card I've had where it's been deficient in support for non-directx games.