new map .. Paridise-Revamp-V1 ...

new map .. Paridise-Revamp-V1 ...

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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

new map .. Paridise-Revamp-V1 ...

Post by genblood »

Here are some screen shots of a map
I'm working on ...

Image

Image

Image

Image

Image

Image


You cab get it at the link below:

http://www.unknown-files.net/spring/371 ... vampV1sd7/

Post your comments ...
Last edited by genblood on 27 Oct 2007, 00:47, edited 1 time in total.
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rcdraco
Posts: 781
Joined: 22 Nov 2006, 02:50

hm

Post by rcdraco »

I like Tactics maps, and this is one of the best. I really like those metal spots, easy to see, but a little big.
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genblood
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Joined: 19 Jan 2005, 03:37

Post by genblood »

The mex spots metal output is around 1.6 for a level 1 metal
extractor.
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rcdraco
Posts: 781
Joined: 22 Nov 2006, 02:50

no

Post by rcdraco »

I meant the metal spot size, the textured spot is 2 times as big as the extractor. :P
duderham
Posts: 13
Joined: 28 Oct 2007, 02:30

Post by duderham »

i prefer more strategic maps
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flop
Posts: 335
Joined: 22 Nov 2006, 05:44

Post by flop »

duderham wrote:i prefer more strategic maps
me too, maps with terrain like altored and speedmetal. open maps are for noobs
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hunterw
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Joined: 14 May 2006, 12:22

Post by hunterw »

flop wrote:
duderham wrote:i prefer more strategic maps
me too, maps with terrain like altored and speedmetal. open maps are for noobs
bla bla bla, it all just comes down to semantics.

what exactly is strategic and what is not? i would say that open maps and maps with chokepoints both involve their own unique strategies. people that prefer open maps will say that open maps are more strategic as they necessitate more micromanagement.

other people would argue that chokepoint maps are more strategic because they involve a greater variety of units.
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LordMatt
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Joined: 15 May 2005, 04:26

Post by LordMatt »

If you put a player that's good at open maps in a choke point map they're still likely to win, but the reverse is not true.
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hunterw
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Joined: 14 May 2006, 12:22

Post by hunterw »

so the real definition of "strategic" means harder for noobs to play, roger that
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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Post by genblood »

A small question to ask ..

Is the metal out too much? ...

Is the wind too high or low ? ...


Also, you prefer restricted areas on maps. Like mountains
and lakes or waters ways to force move in other areas?
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