Im getting good progress in LUA coding, my ui works pretty well. The idea is that you have spaceships that you can put different weapons, afterburners shields various debuff trinkets etc. I realised that trying to control standard weapons in cob is really hopeless and there's no way to interact with weapons in LUA at all. So I started on making custom weapons. I havn't worked much at all on graphics, its just placeholder textures/models as you can see.
ship design screen, basically theres 3 kinds of slots you can fill with modules (different ships have different slot configuration etc):

I was testing if the scroll arrows worked correctly is why theres tons of "light laser" duplicates. You click on a module in the above rows and it's added to the ships slots below. I might add in drag&drop but im not sure seems slow and inneficient altough intuitive.