TAS Modit

TAS Modit

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderator: Moderators

Post Reply
Public Enemy
Posts: 13
Joined: 18 Jul 2007, 03:26

TAS Modit

Post by Public Enemy »

Where can I find this file? It was hosted on UF but every link i find for it does not work anymore. Does anyone have the time to upload it or something?
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Public Enemy
Posts: 13
Joined: 18 Jul 2007, 03:26

Post by Public Enemy »

So wait; when i see "generated by TAS modit" at the top of a mod text file; its generated by that website?
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Owh you mean that....

You could ask TradeMark for that.
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Public Enemy wrote:So wait; when i see "generated by TAS modit" at the top of a mod text file; its generated by that website?
Well, not exactly THAT website. TAS Modit is a PHP based program which can edit the mod files, noize has used it for BA, which is why you see those little evil credits in the files.

I havent released public version of it, because its kinda under development, (been for a long while) :(
Public Enemy
Posts: 13
Joined: 18 Jul 2007, 03:26

Post by Public Enemy »

EDIT: oh, so I definatly cannot use it? I dont even know if i will be able to use it. But if its as easy as what I think; helps as much; I'd like to.
Last edited by Public Enemy on 14 Oct 2007, 23:29, edited 1 time in total.
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Yeah, i see.

You need server with PHP to use that program. (ive already made easy installation guide for it). But where you actually need it? Why you need it? Like, do you need to edit many units at same time etc?

I would rather not share it to random people, soon its same as it was public :-)

If you are making own mod, then i could give it for you, but only in that case i will be able to contact you through MSN, and you are willing to report bugs in modit if you find them and willing to help me while i am fixing the bugs :D... and willing to make backups from your mod files while you use modit. As you see, its not finished program, some things just might not work in there as expected.
Last edited by TradeMark on 14 Oct 2007, 23:46, edited 11 times in total.
Public Enemy
Posts: 13
Joined: 18 Jul 2007, 03:26

Post by Public Enemy »

I edited my above post sorry bro
Post Reply

Return to “Game Development”