If you give a move order, units will often 'forget' which target they are meant to be shooting at, and re-target something else. This is especially true if the target is out of range when you give the order. Take chasing a commander using Kbots while there are also enemies or LLT's or such in the area. Having them re-target the other units when you give a move order can mean you dont get the com, and giving an attack order on the com means they will stop and start and not fire very much.KDR_11k wrote:How about just issuing a move order?
What about an automatic (Non-manual) attack order for a unit on roam or maneuver? I assume that triggers the chase?Essentially, if it is an internal order, such as the unit was idling, or fighting, or patrolling, Hold Position would prevent the unit from chasing the other unit. If the attack order was manual, however, it would start chasing before the target got out of range, because it would chase after the target after the target got out of range anyway.
I can see this being a problem, with a flat 70%. It will become much easier to lure long range units (Say samsons) into battle, as they will come closer than they need to when pursuing an enemy.I am also thinking that 70% of maximum range would be a good point to start chasing, but still only if the target was running away, no running into LLT range.