TASClient (latest version available here) - Page 9

TASClient (latest version available here)

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

i won't because ... the context menu of the battle list is for filters only

about the blank $Local bug i need more information, if you know when it happens ? (the time is not an option since my lobby stay open during 7-8 in a row without this bug) if you ever had that bug before (i mean in a previous version of the updated lobby) ? and if you have an error with details i need them.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

I think I mentioned this before... but I REALLY miss the battle window being seperate from the TASclient window. Can we have that back please? Or if not make it an option?
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

there is an option for that ... from the official TASClient ... and i didn't touch it : option -> inteface -> use taskbar button for each form
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

So THATS what that thing is supposed to do? :shock: Sweet, thanks for telling me.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

The links to search UF are broken due to the recent changes to UF, and the ladder/replay/springmark servers seem to flicker in and out of existence.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

sources commited to the svn :

- springmark removed
- block teams option now also block ids
- checkversion removed
- ITER clan filter on temp ban removed ;)
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Post by imbaczek »

please test your lobby against svn spring and, especially, unitsync, there are some problems that need weeding out (or even confirming) and it's hard to do without lobby expertise.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

i downloaded the latest svn installer and i don't see any problem with the lobby ...
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

edited (misread post, comment doesnt apply)
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Post by imbaczek »

I've seen some crashes when joining/leaving games, especially when tasclient was hosting and springlobby was joining; can't debug any of it though. to be clear, both tasclient and springlobby crashed in the same game, so this isn't springlobby-specific.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

you mean while joining the game in spring.exe or while joining the game in the lobby ?
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

I updated TASClient.exe in the auto generated installers to b69.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

Tobi wrote:I updated TASClient.exe in the auto generated installers to b69.
if you want me to upload the exe corresponding to the current svn version somewhere each time i commit just tell me where
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

No need to, since buildbot runs on one of the UF servers I just extract it on the server and put it in the directory with other stuff the installer generation needs.

Definitely don't commit the binary to SVN, since it is binary+generated it really doesn't belong there.

So everything is fine :-)

EDIT: also no real need to upload builds of every SVN version IMHO, I can just update it if you make a release on UF.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

the latest tasclient.exe (corresponding to the svn) will be available through http://www.climachine.com/spring/TASClient.7z if you want an exe to let the bot add it automaticaly to the setup just ask
DZHIBRISH
Posts: 357
Joined: 16 Mar 2007, 22:28

Post by DZHIBRISH »

I want to ask about making maps and mods downloadable through the lobby.SO u clikc a map in the lobby or room and it outomaticly downloads t oyuor map/mod folders.Another thing is ladder integration.It shoudlk be possible to view ladder rankings and do all ladder actions or atleast most of them through the lobby.Im sure your aware of all this and i just want to know what is keeping you from achieving all this and how far ibto the future will it be available?
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

the auto dl will be added asap but since UF is not even done i don't know if iamacup is available to make the needed stuff

and about the ladder things i won't do it, there is a website, just have to clic help -> ladder and you'll get the ranking, no needs to be integrated, maybe i'll add a sort by ladder rank in the players list

next step for the lobby are map/mod auto download and anouncement integration
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

If it is easy to do could you make player sort work in $local?
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

LordMatt wrote:If it is easy to do could you make player sort work in $local?
That would be sweet, and useful.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

mmmh i don't know but if it can't be sortable there should be a reason but im gonna see what i can do

edit : done but it needs more test to be sure it doesn't make bugs :)
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