how do you check the polie count in Wings?
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how do you check the polie count in Wings?
just as I said, how do you check the polie count in Wings?
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Not quite sakoth - that doesn't give tricount, and it will include hidden faces
To get the real polycount:
- In the Outliner window, right click the 'Default' material
- Choose select from the list - this will select all the faces with the default material (and thus not those using the _hole texture for hidden faces)
- Go into a geometry window, right click
- Choose tessalte - triangulate
- Read the face counter in the top left corner of the window
- Ctrl-Z will undo the tessalation and return your model to normal
To get the real polycount:
- In the Outliner window, right click the 'Default' material
- Choose select from the list - this will select all the faces with the default material (and thus not those using the _hole texture for hidden faces)
- Go into a geometry window, right click
- Choose tessalte - triangulate
- Read the face counter in the top left corner of the window
- Ctrl-Z will undo the tessalation and return your model to normal
Naturally you should triangulate to see tri's, though if possible, you should work with tri's as much as you can when modelling (as automatic triangulation can create uneven results, esp in the case of a mirrored model).
I doubt ian is even using the hole texture but thats helpful anyway i guess. :)
I doubt ian is even using the hole texture but thats helpful anyway i guess. :)